Novel Developments in Web-Based Learning Technologies
DOI: 10.4018/978-1-60566-938-0.ch013
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A Virtual World Environment for Group Work

Abstract: This article seeks to show that a virtual world can provide a useful addition in the use of computermedi ated learning tools. We discuss the underlying educational context and link this to the properties of virtual worlds and, in particular, that of Second Life. We report on the progress of a project for developing group work that seeks to link affordances in the environment to learning outcomes and employs a socially situated, constructivist, pedagogical framework. We found that a virtual world environment ca… Show more

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Cited by 4 publications
(4 citation statements)
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“…It was pointed out that the fact of dealing with the environment was challenging, innovative and, together with the development of real activity (consultancy), stimulated the students. This result is corroborated by the literature, which points out that the affordances of the environment provide differentiated support, with different interactions of the traditional classroom (Brown et al, 2008).…”
Section: Simulationsupporting
confidence: 76%
“…It was pointed out that the fact of dealing with the environment was challenging, innovative and, together with the development of real activity (consultancy), stimulated the students. This result is corroborated by the literature, which points out that the affordances of the environment provide differentiated support, with different interactions of the traditional classroom (Brown et al, 2008).…”
Section: Simulationsupporting
confidence: 76%
“…• Virtual worlds (Brown, Hobbs, & Gordon, 2006) • Personal computer (Becker, 2000) • Agile development (Barlow et al, 2011) Journal of the…”
Section: System Personal Gainmentioning
confidence: 99%
“…SL is currently the most mature and popular 3D MUVE being used in education (Dickey, ). While sharing common features with other 3D MUVEs, SL is also unique as being an open‐ended virtual world in which users are provided with tools and guidance to design, create and manipulate the in‐world environment (Brown, Hobbs and Gordon, ; Hew and Cheung, ; Ralph and Stahr, ). SL users can design and dress their avatars, own properties, construct buildings, build vehicles and socialize or do business with other users from around the world.…”
Section: Introductionmentioning
confidence: 99%