ACM SIGGRAPH 2005 Courses on - SIGGRAPH '05 2005
DOI: 10.1145/1198555.1198574
|View full text |Cite
|
Sign up to set email alerts
|

A virtual node algorithm for changing mesh topology during simulation

Abstract: We propose a virtual node algorithm that allows material to separate along arbitrary (possibly branched) piecewise linear paths through a mesh. The material within an element is fragmented by creating several replicas of the element and assigning a portion of real material to each replica. This results in elements that contain both real material and empty regions. The missing material is contained in another copy (or copies) of this element. Our new virtual node algorithm automatically determines the number of… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
31
0

Year Published

2005
2005
2023
2023

Publication Types

Select...
9

Relationship

0
9

Authors

Journals

citations
Cited by 34 publications
(31 citation statements)
references
References 23 publications
0
31
0
Order By: Relevance
“…This domain-embedding strategy is also used by James et al in their squashing cubes simulator [62]. To support topologi-cal changes while maintaining well-shaped elements, Molino et al create duplicates of the original elements in their virtual node algorithm [63].…”
Section: The Finite Element Methodsmentioning
confidence: 99%
“…This domain-embedding strategy is also used by James et al in their squashing cubes simulator [62]. To support topologi-cal changes while maintaining well-shaped elements, Molino et al create duplicates of the original elements in their virtual node algorithm [63].…”
Section: The Finite Element Methodsmentioning
confidence: 99%
“…This can easily create degenerated or very small elements that decrease the numerical stability of deformation, as stated before. The virtual node method [MBF04,SDF07,WJS*14,JZY*15] embeds cut fragments in virtual elements, the former are used for visual display and collision, while the latter are used for deformation. Virtual elements are duplicates of the original uncut elements.…”
Section: Previous Workmentioning
confidence: 99%
“…An alternative to remeshing is the virtual node algorithm introduced by Molino et al [MBF04]. Instead of actually splitting simulation elements, the element that is to be split is duplicated.…”
Section: Related Workmentioning
confidence: 99%
“…Precise cutting, however, is not possible. Other algorithms duplicate elements, but are still somewhat limited by the initial mesh resolution [MBF04]. Meshless FEM, as suggested recently, avoids the mesh entirely.…”
Section: Introductionmentioning
confidence: 99%