2011
DOI: 10.1016/j.jneumeth.2010.12.026
|View full text |Cite
|
Sign up to set email alerts
|

A virtual-based task to assess place avoidance in humans

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
8
0
1

Year Published

2012
2012
2023
2023

Publication Types

Select...
5
2
1

Relationship

0
8

Authors

Journals

citations
Cited by 16 publications
(9 citation statements)
references
References 34 publications
0
8
0
1
Order By: Relevance
“…There are systems created for evaluating spatial memory in humans. Most of them are based on tasks that have been previously used in animal research [1012]. These systems introduce the user into a virtual environment, where the user can move and interact with the systems.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…There are systems created for evaluating spatial memory in humans. Most of them are based on tasks that have been previously used in animal research [1012]. These systems introduce the user into a virtual environment, where the user can move and interact with the systems.…”
Section: Introductionmentioning
confidence: 99%
“…Almost all applications that are developed for the assessment of spatial memory are based on squared virtual environments; however, there are other works that have opted for environments with a different geometric shape. For example, Cimadevilla et al [12] chose a circular environment. With this circular wall, the users could not use the four walls of a squared environment to help their orientation.…”
Section: Introductionmentioning
confidence: 99%
“…There are some applications for assessing spatial memory in humans (Sturz and Bodily 2010;Lin et al 2012). These applications introduce the users into an environment in which they can move and interact by using traditional devices (e.g., computer screens, mouses, or keyboards) (Koening et al 2011;Cánovas, García, and Cimadevilla 2011;Cimadevilla et al 2011).…”
Section: Jesse Owensmentioning
confidence: 99%
“…VR has already been used for the same purpose. However, those VR systems often introduce the users into an environment in which they can move and interact by using traditional devices (e.g., computer screens, mouses or keyboards) (Maguire, Nannery, and Spiers 2006;Koenig et al 2011;Cáno-vas, Fernández-García, and Cimadevilla 2011;Cimadevilla et al 2011). This not natural interaction could affect the correct performance on the task (Foreman 2010; Loomis, Blascovich, and Beall 1999).…”
Section: Vr System For the Assessment Of Spatial Memorymentioning
confidence: 99%
“…There are systems created for evaluating spatial memory in humans. Most of them are based on tasks that have been previously used in animal research (Cánovas et al 2008;Cimadevilla et al 2011). These systems introduce the user into a virtual environment, where the user can move and interact with the systems.…”
Section: Introductionmentioning
confidence: 99%