2019 IEEE 90th Vehicular Technology Conference (VTC2019-Fall) 2019
DOI: 10.1109/vtcfall.2019.8891493
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A Two-Game Algorithm for Device-to-Device Resource Allocation with Frequency Reuse

Abstract: Device-to-Device (D2D) communication as an extension to current mobile networks attracted a lot of attention during the last years. Along with introducing D2D communication as an underlay to cellular communication, radio frequency resources are proposed to be reused to increase spectral efficiency and system capacity. Being able to reuse frequency resources can lead to in-cell interference which must be actively mitigated. We investigate a novel joint radio resource scheduling and allocation algorithm which ta… Show more

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Cited by 3 publications
(2 citation statements)
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“…Authors in [16] presented an artificial adjustment method of cost parameter to guarantee both sides of the reaction function the same order of magnitude, and the value of the reaction function is within a reasonable range. The cost parameters can also be determined by the channel state of the follower [17] or by the channel state of the leader [18]. In [19], an iterative strategy was proposed to improve the cost parameter, updating the global cost parameter in a fixed number of steps according to the result of the game.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Authors in [16] presented an artificial adjustment method of cost parameter to guarantee both sides of the reaction function the same order of magnitude, and the value of the reaction function is within a reasonable range. The cost parameters can also be determined by the channel state of the follower [17] or by the channel state of the leader [18]. In [19], an iterative strategy was proposed to improve the cost parameter, updating the global cost parameter in a fixed number of steps according to the result of the game.…”
Section: Introductionmentioning
confidence: 99%
“…Meanwhile, the RL-based distributed interference coordination methods, such as in [10], are executed by each UE, which can consume excessive computing resources. Stackelberg game-based interference coordination methods [15][16][17][18][19][20] allow distributed follower games in each UE of small cells; however, important cost parameters for follower games are not effectively optimized so far. Therefore, this paper focuses on applying reinforcement learning to the Stackelberg game model to address interference coordination problem in D2D and relay heterogeneous cellular networks.…”
Section: Introductionmentioning
confidence: 99%