Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology 2004
DOI: 10.1145/1029632.1029676
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A toolkit for managing user attention in peripheral displays

Abstract: Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily lives, increasing numbers of them must operate on the periphery of our attention. Peripheral displays can allow a person to be aware of information while she is attending to some other primary task or activity. We present the Peripheral Displays Toolkit (PTK), a toolkit that provides structured support for managing user attention in the… Show more

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Cited by 154 publications
(84 citation statements)
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References 26 publications
(31 reference statements)
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“…In their work, Matthews et al define multiple attention levels: inattention, divided attention and focused attention [16]. Inattention defines a state, in which information is not consciously observed, while divided attention means that information is consciously perceived but does not require the fully focused attention of the user yet.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…In their work, Matthews et al define multiple attention levels: inattention, divided attention and focused attention [16]. Inattention defines a state, in which information is not consciously observed, while divided attention means that information is consciously perceived but does not require the fully focused attention of the user yet.…”
Section: Related Workmentioning
confidence: 99%
“…To gradually grab the user's attention along the attention levels defined by Matthews et al [16], the output of the Ambient Timer needs to gradually become more salient. In order to increase the saliency of the display to gain attention over time two forms of transition appear to be feasible: First, a sine wave change where the display alternates back and forth between two states with increasingly faster cycles.…”
Section: Ambient Timermentioning
confidence: 99%
“…Although the initial idea of calm technology did not specifically focus on peripheral perception, by far most of the work it inspired aimed to develop and evaluate visual and auditory displays which subtly present information such that people can perceive it in their periphery of attention [4,[22][23][24][25][26]. An early example of a calm technology design is the Dangling String [3], a 'plastic spaghetti string' that spins based on the information sent through the Ethernet cable, forming a visual and auditory display which subtly presents the network activity.…”
Section: Related Research and Designmentioning
confidence: 99%
“…The characteristics and requirements of ambient displays also determine their application context. In their work on peripheral displays Matthews, Dey, Mankoff, Carter, & Rattenbury (2004) described the main ability to allow "a person to be aware of information while she is attending to some other primary task or activity." Focusing on the user attention towards a display the authors presented a toolkit for managing attention through display design.…”
Section: Introductionmentioning
confidence: 99%