2011
DOI: 10.2139/ssrn.1927919
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A Theory of Evolution, Fairness, and Altruistic Punishment

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Cited by 4 publications
(5 citation statements)
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“…Furthermore, within-group cooperation might be maintained or enhanced by between-groups competition, although this is debated (Bowles (2006) argues in this sense but is contradicted by Langergraber et al (2011)). Finally, one of us implemented an ABM of a public good game with altruistic punishment and found that cooperation can thrive among selfish disadvantageous inequity averse agents (Hetzer and Sornette, 2009), a conclusion also supported by game theoretical calculations (Darcet and Sornette, 2008;Hetzer and Sornette, 2001). This suggests that competitive agents still find it advantageous to cooperate in order to achieve their goals.…”
Section: Discussionmentioning
confidence: 76%
“…Furthermore, within-group cooperation might be maintained or enhanced by between-groups competition, although this is debated (Bowles (2006) argues in this sense but is contradicted by Langergraber et al (2011)). Finally, one of us implemented an ABM of a public good game with altruistic punishment and found that cooperation can thrive among selfish disadvantageous inequity averse agents (Hetzer and Sornette, 2009), a conclusion also supported by game theoretical calculations (Darcet and Sornette, 2008;Hetzer and Sornette, 2001). This suggests that competitive agents still find it advantageous to cooperate in order to achieve their goals.…”
Section: Discussionmentioning
confidence: 76%
“…Instead, we observe that, while, ceteris paribus, players do cooperate more with an increased observed score in their group, they do so with a (downward) bias, especially for high sums of scores in the group. 6 Figure 3 illustrates the case of image and group scoring 7 : in the picture, we can see that players cooperate less than 80% (on average) of what they should cooperate in order to obtain stable cooperation. This behaviour is also confirmed by an analysis of individual decision making: subjects positively react to observed high scores in their group, but they do not 'reciprocate' enough for cooperation to be stable.…”
Section: Resultsmentioning
confidence: 99%
“…Examples include public goods [1] and common-pool resources situations [2], as modelled using game theory via, for example, prisoner's dilemmas (PD), voluntary contributions games [3,4] or donation games [5]. The common feature of these interactions is that in the absence of a suitable mechanism [6,7] and given insufficient foresight by the players [8,9], the only stable outcome coincides with the socially undesirable one, i.e. absence of cooperation.…”
Section: Introductionmentioning
confidence: 99%
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“…There are, however, examples [29] when punishment decreases cooperation. While costly punishment, termed altruistic, may facilitate cooperation, at the same time, it can be interpreted as not so altruistic but rather selfish, because the original motivation behind punishment could be to retrieve deserved payoffs from their own contributions on the long run, which is a selfish incentive [30][31][32]. Punishment can also act indirectly, since the defectors, outcompeting cooperators inside a society, weaken the competitive ability of the society as a whole, as is considered in multilevel selection theory [25,[33][34][35][36].…”
Section: Introductionmentioning
confidence: 99%