2022
DOI: 10.2196/35118
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A Theory-Informed, Personalized mHealth Intervention for Adolescents (Mobile App for Physical Activity): Development and Pilot Study

Abstract: Background Evidence suggests that physical activity (PA) during childhood and adolescence is crucial as it usually results in adequate PA levels in adulthood. Given the ubiquitous use of smartphones by adolescents, these devices may offer feasible means to reach young populations and deliver interventions aiming to increase PA participation and decrease sedentary time. To date, very few studies have reported smartphone-based interventions promoting PA for adolescents. In addition, most available fi… Show more

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Cited by 7 publications
(3 citation statements)
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“…Descriptive feedback refers to information displayed related to individual behavior data that are commonly presented as numerical or diagrams [39,45]. On the contrary, evaluative feedback provides comments about individuals' behavior and goal performances [46,47]. Gaps between progress and goals provide explicit information to motivate individuals [48][49][50].…”
Section: Implementations To Facilitate the Intentionmentioning
confidence: 99%
See 1 more Smart Citation
“…Descriptive feedback refers to information displayed related to individual behavior data that are commonly presented as numerical or diagrams [39,45]. On the contrary, evaluative feedback provides comments about individuals' behavior and goal performances [46,47]. Gaps between progress and goals provide explicit information to motivate individuals [48][49][50].…”
Section: Implementations To Facilitate the Intentionmentioning
confidence: 99%
“…Virtual rewards (eg, points, badges, and trophies) were the most applied external rewards across the selected studies (16/41, 39%), which commonly used gamified elements to enhance engagement and motivation for physical activity in DBCIs [46,61,[68][69][70]. On the contrary, although financial incentives were demonstrated to be more effective as external rewards compared to virtual rewards, their effects were argued to lack long-term sustainability and diminish over time [38,47]. In addition, emotional motivation was commonly applied as internal rewards across the selected studies (12/41, 29%).…”
Section: Positive Reinforcement Implementationsmentioning
confidence: 99%
“…Digital programs (eHealth and mHealth) have emerged as a potentially efficacious strategy for promoting PA beyond the school setting (e.g., home, park, leisure time, and transportation) [ 21 ]. It is important to emphasize that during COVID-19 pandemic, several mHealth-based interventions were implemented as they offered a potential solution to social distancing and lockdown (home confinement) [ 22 ].…”
Section: Introductionmentioning
confidence: 99%