1995
DOI: 10.1109/93.410508
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A temporal model for interactive multimedia scenarios

Abstract: Many authoring tools let authors create scenarios, but very few let them create an active multimedia scenario that will not only play itself back, but will change course dynamically, depending on user interactions. Our temporal model provides a new way to represent asynchronous and synchronous temporal events, allowing authors to create scenarios that offer viewers seamless, transparent options.hen we think of documents, we usually think of books. Authoring a book requires writ-W ing a linear storyline that de… Show more

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Cited by 82 publications
(32 citation statements)
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“…That is, it is dictated by natural laws on gravity, inertia, friction, etc. [2]. A key element that enables such a simulation is the historical context the time and the space together form, which all the situations are based on.…”
Section: Introductionmentioning
confidence: 99%
“…That is, it is dictated by natural laws on gravity, inertia, friction, etc. [2]. A key element that enables such a simulation is the historical context the time and the space together form, which all the situations are based on.…”
Section: Introductionmentioning
confidence: 99%
“…Some more elaborated models also account for interactivity (e.g. [7]). Others concentrate on logical structure and navigational concepts for hypermedia (e.g.…”
Section: Introductionmentioning
confidence: 99%
“…This work presents three of these combinations (see table 1). The fourth object presented in this table (pSsSe -Synchronous start Synchronous end) doesn't appear in (Hirzalla, 1995). It allows time-dependent media with both minimum and maximum presentation durations to be modeled.…”
Section: Basic Objects and Temporal Restrictionsmentioning
confidence: 99%
“…Several models have been proposed in the literature. One of the most adopted by existent authoring tools is the time-line based one (Hirzalla, 1995). However it presents many limitations such as the difficulty both to modularize the application and to establish relations among elements with variable or unknown duration like user interaction for example (Soares, 1997).…”
Section: Proposed Authoring Modelmentioning
confidence: 99%