“…Normal Aging Improvements in balance [10,11,12]; reduction of falls and fear of falling [12] TBI, Stroke Improvements in static [18] and dynamic postural stability [20,28], gait and balance [23,24,25,26,28] Parkinson's disease Improvements in mobility [32,33,38], gait and balance [34,35,36,37,38], quality of life [32,33]; reduction of freezing of gait [42] Multiple Sclerosis Reduction of fall risk [44]; improvements in postural stability [44], balance [43,45,46]; microstructural brain changes [48] Cerebral Palsy Preliminary evidence of benefits in balance, postural control, gait, upper limb function and selective joint control [49] Incomplete Spinal Cord Injury Improvements in balance, walking speed, ambulation, and muscle strength; brain changes [50] Cerebellar Ataxia Further research is needed [51] Diabetes Mellitus -Diabetic neuropathy Improvements in balance, gait speed and postural stability [52,53,54] Dementia Further research is needed [55] Metachromatic Leukodystrophy Improvements in balance, walking speed, mobility and functionality [56] Preliminary findings also suggest VR balance training, even short-duration programs, may lead to neural changes, perhaps related to the systematic training, functional and biological activation they allow [48].…”