2019
DOI: 10.17743/jaes.2019.0025
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A System Architecture for Semantically Informed Rendering of Object-Based Audio

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Cited by 1 publication
(1 citation statement)
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“…The advantage of this paradigm over channel-based and scene-based approaches is that objects can be controlled individually before being rendered, allowing for compatibility with arbitrary reproduction systems and user personalization [1,2]. This results in an improved listening experience, e.g., by controlling the dialogue-to-backgroundsound level [3], automatic optimal rendering exploiting the object metadata's semantic information [4], and customization for hearing-impaired people [5].…”
Section: Introductionmentioning
confidence: 99%
“…The advantage of this paradigm over channel-based and scene-based approaches is that objects can be controlled individually before being rendered, allowing for compatibility with arbitrary reproduction systems and user personalization [1,2]. This results in an improved listening experience, e.g., by controlling the dialogue-to-backgroundsound level [3], automatic optimal rendering exploiting the object metadata's semantic information [4], and customization for hearing-impaired people [5].…”
Section: Introductionmentioning
confidence: 99%