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2023
DOI: 10.1109/jiot.2023.3278329
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A Survey on the Metaverse: The State-of-the-Art, Technologies, Applications, and Challenges

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Cited by 182 publications
(40 citation statements)
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“…Engaging virtual environments which simultaneously provide data on waste management practices through the use of key performance indicators, life cycle assessment, material flow analysis and other quantifying tools can provide a platform for businesses and organizations to test and implement circular economy practices (Cleary, 2009;Corona et al, 2019;Loizia et al, 2021;Millette et al, 2019;Papamichael et al, 2022b;Pappas et al, 2022a). Virtual simulations can be used to model and analyse different waste management strategies, allowing companies to test and refine their circular economy initiatives before implementing them in the real world, but based on real-life data in real-life scenarios, in a virtual life-like environment (Ning et al, 2021).…”
Section: Metaverse and Solid Waste Managementmentioning
confidence: 99%
“…Engaging virtual environments which simultaneously provide data on waste management practices through the use of key performance indicators, life cycle assessment, material flow analysis and other quantifying tools can provide a platform for businesses and organizations to test and implement circular economy practices (Cleary, 2009;Corona et al, 2019;Loizia et al, 2021;Millette et al, 2019;Papamichael et al, 2022b;Pappas et al, 2022a). Virtual simulations can be used to model and analyse different waste management strategies, allowing companies to test and refine their circular economy initiatives before implementing them in the real world, but based on real-life data in real-life scenarios, in a virtual life-like environment (Ning et al, 2021).…”
Section: Metaverse and Solid Waste Managementmentioning
confidence: 99%
“…A new ethical standard is being developed at a slow pace that cannot keep up with the growth of the Metaverse. As a result, the Metaverse's control should be improved and appropriate rules and regulations should be created and promptly updated with the development of metaverse [58].…”
Section: State Of the Art Of Metaversementioning
confidence: 99%
“…"the ability of environmental travel to evoke different emotions (depicting three environs in different points of time) and the duality of the elegance of indoor travel and the inspiration of outdoor experiences" (Dwivedi et al, 2022, p. 33). Another example is Disney's vision to build a "theme park metaverse" (Ning et al, 2021). The current two technological innovations, the MagicBand þ wearable and the "Hey Disney!"…”
Section: Introductionmentioning
confidence: 99%
“…Metaverse in tourism applies physical reality combined with mixed reality to converge stakeholders in a 3D virtual space, transforming the Internet to a parallel virtual world (Buhalis and Karatay, 2022). By allowing at-home travelers to break through the limitation of time and location and quickly teleport themselves to a virtual destination with smart clothing, full-spectrum VR headsets and tactile-responsive haptic gloves, metaverse has the potential to better realize digital tourism and exhibition (Ghlionn and Hamilton, 2022; Ning et al , 2021).…”
Section: Introductionmentioning
confidence: 99%
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