2024
DOI: 10.1111/cgf.15064
|View full text |Cite
|
Sign up to set email alerts
|

A Survey on Realistic Virtual Human Animations: Definitions, Features and Evaluations

Rim Rekik,
Stefanie Wuhrer,
Ludovic Hoyet
et al.

Abstract: Generating realistic animated virtual humans is a problem that has been extensively studied with many applications in different types of virtual environments. However, the creation process of such realistic animations is challenging, especially because of the number and variety of influencing factors, that should then be identified and evaluated. In this paper, we attempt to provide a clearer understanding of how the multiple factors that have been studied in the literature impact the level of realism of anima… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 206 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?