A Survey on Realistic Virtual Human Animations: Definitions, Features and Evaluations
Rim Rekik,
Stefanie Wuhrer,
Ludovic Hoyet
et al.
Abstract:Generating realistic animated virtual humans is a problem that has been extensively studied with many applications in different types of virtual environments. However, the creation process of such realistic animations is challenging, especially because of the number and variety of influencing factors, that should then be identified and evaluated. In this paper, we attempt to provide a clearer understanding of how the multiple factors that have been studied in the literature impact the level of realism of anima… Show more
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