2022
DOI: 10.1016/j.robot.2022.104096
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A survey of Behavior Trees in robotics and AI

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Cited by 114 publications
(48 citation statements)
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“…Nowadays, many of the main environments dedicated to videogame programming integrate BTs ( Unity, 2021 ; Unreal Engine, 2022 ), offering also visual interfaces for designing and automatically implementing them. Their usefulness has been rapidly acknowledged by researchers and developers of AI for robotics ( Marzinotto et al, 2014 ; Ghzouli et al, 2020 ; Iovino et al, 2020 ), also recognizing their effectiveness in generalizing several other formalisms for coding hybrid dynamical systems ( Colledanchise and Ögren, 2017 ).…”
Section: Methodsmentioning
confidence: 99%
“…Nowadays, many of the main environments dedicated to videogame programming integrate BTs ( Unity, 2021 ; Unreal Engine, 2022 ), offering also visual interfaces for designing and automatically implementing them. Their usefulness has been rapidly acknowledged by researchers and developers of AI for robotics ( Marzinotto et al, 2014 ; Ghzouli et al, 2020 ; Iovino et al, 2020 ), also recognizing their effectiveness in generalizing several other formalisms for coding hybrid dynamical systems ( Colledanchise and Ögren, 2017 ).…”
Section: Methodsmentioning
confidence: 99%
“…Our parametric skills can utilize the world model to retrieve knowledge and are implemented with BTs. A BT [28], is a plan representation and execution tool that is used in many areas including computer games and robotics [28], [29]. As in [30], [31], we define it as a directed acyclic graph with nodes and edges.…”
Section: A Skill Representationmentioning
confidence: 99%
“…ese properties are crucial in many applications, which have led to the spread of BTs from computer game programming to many branches of AI and Robotics [6]. Several authors have already shown that Behavior Trees are a promising approach to model autonomous behaviour in dynamic environments [6][7][8][9][10][11], [25,27].…”
Section: Introduction: Need For Embodied Intelligencementioning
confidence: 99%
“…A growing amount of literature discusses fundamental aspects and applications of behavior trees for robotics [3,6,7]. Several authors provide formal de nitions of Behavior Trees [3,4] or propose extensions [12].…”
Section: Introduction: Need For Embodied Intelligencementioning
confidence: 99%