A Study of Gamified Teaching Activities for Enhancing Motivation in Grade 6 Primary School Students —an Example of Instructional Design Model on a Field Course
Simiao Luo,
Dan Wang,
Ruoyi Wang
Abstract:In recent years, people have attached increasing importance to primary education. They have realized that primary education not only requires students to passively acquire knowledge but also needs to stimulate their intrinsic learning motivation. Learning motivation has a significant impact on the learning behavior and outcomes of primary school students. Gamified teaching is a type of instructional activity that incorporates the fun of games into the teaching activity, allowing students to learn while enjoyin… Show more
Set email alert for when this publication receives citations?
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.