2021 2nd International Conference on Computational Methods in Science &Amp; Technology (ICCMST) 2021
DOI: 10.1109/iccmst54943.2021.00065
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A study of Augmented Reality performance in web browsers (WebAR)

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Cited by 5 publications
(3 citation statements)
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“…In order to provide a more convenient and powerful platform for researchers, NanoLAS 2.0 will be continuously updated automatically, ensuring timely adjustments based on user feedback. In addition to that, we are also contemplating the incorporation of support for WebVR/AR [30,31,32] in future iterations. WebVR/AR technologies have the potential to integrate virtual reality and augmented reality within a web environment, thereby providing users with an immersive interactive experience.…”
Section: Discussionmentioning
confidence: 99%
“…In order to provide a more convenient and powerful platform for researchers, NanoLAS 2.0 will be continuously updated automatically, ensuring timely adjustments based on user feedback. In addition to that, we are also contemplating the incorporation of support for WebVR/AR [30,31,32] in future iterations. WebVR/AR technologies have the potential to integrate virtual reality and augmented reality within a web environment, thereby providing users with an immersive interactive experience.…”
Section: Discussionmentioning
confidence: 99%
“…Both gaming and virtual reality technologies are used everywhere, in the automotive industry, manufacturing industry, trade, marketing, education, medicine, and social media. In Oculus (currently Meta Quest) [23], WebAR [24,25], Metaverse [26,27], Replika Luka [28,29], such technologies have as much potential pros and cons. Due to this, health management and education towards balanced use of devices are important.…”
Section: Esport: Marriage Of Gaming and Modified Realitymentioning
confidence: 99%
“…In general, the synergy of open-source JavaScript AR software such as AR.js with the Three.js library has a variety of applications in interior design [ 29 ], cultural heritage [ 30 ], synthetic visualizations [ 31 ] and education [ 32 , 33 ]. Nitika et al developed a WebRTC marker-based application with AR.js and Three.js to analyze web AR performance, examine potential rendering optimizations and proposing a cloud-based solution [ 34 ]. Rendering can be offloaded to cloud servers, minimizing the overhead, but data transfer suffers from E2E latency and the risk of security and privacy threats.…”
Section: Literature Reviewmentioning
confidence: 99%