2015 American Control Conference (ACC) 2015
DOI: 10.1109/acc.2015.7171909
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A stochastic game-theoretic approach for analysis of multiple cooperative air combat

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Cited by 8 publications
(3 citation statements)
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“…With the increase in the distance between the enemy and us, the superiority value increases, but if it is too close, the effectiveness of airborne radar searching for prime targets and the attack effect of air-to-air missiles on the enemy will also be substantially reduced. Therefore, the corresponding distance advantage function can be constructed according to the performance of airborne radar and missiles, as shown in Equation (6).…”
Section: Geometric Situation Modelingmentioning
confidence: 99%
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“…With the increase in the distance between the enemy and us, the superiority value increases, but if it is too close, the effectiveness of airborne radar searching for prime targets and the attack effect of air-to-air missiles on the enemy will also be substantially reduced. Therefore, the corresponding distance advantage function can be constructed according to the performance of airborne radar and missiles, as shown in Equation (6).…”
Section: Geometric Situation Modelingmentioning
confidence: 99%
“…In the increasingly complex air combat environment, an advanced intelligent airborne system is built to generate maneuver commands and guide UAVs to perform maneuvers during combat. The traditional autonomous maneuver decision-making methods for UAV air combat are mainly divided into game theory [6][7][8], differential game strategy [9,10], influence graph method [11], and Bayesian theory [12]. A threat assessment model for UAV air combat and a target allocation problem to search for the best strategy to achieve the UAV air combat mission were established by Liu et al [13].…”
Section: Introductionmentioning
confidence: 99%
“…The existing air combat maneuver strategies can be divided into two categories: rule-based strategy and learning-based strategy. Rule-based strategy mainly select actions according to the given behavior rules in air combat, and not need online training and optimization, including matrix game algorithm [9,10], expert system [11], influence graph method [12,13], differential game method [14], etc. The matrix game method is prone to the phenomenon that the overall strategy effect is not good.…”
Section: Introductionmentioning
confidence: 99%