2013
DOI: 10.1145/2484912.2484917
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A state management and persistency architecture for peer-to-peer massively multi-user virtual environments

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Cited by 4 publications
(3 citation statements)
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References 75 publications
(114 reference statements)
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“…The bucket synchronization algorithm [6][7] was proposed by C.Diot and L.Gautier, which was first used in multiplayer online games MiMaze for DIS-based simulation based on serverless P2P architectures. In this paper, some of the ideas of bucket synchronization algorithm are borrowed, and the synchronization algorithm of frame bucket locking is proposed based on the idea of online game synchronization.…”
Section: A Frame Bucket Synchronization Algorithmmentioning
confidence: 99%
“…The bucket synchronization algorithm [6][7] was proposed by C.Diot and L.Gautier, which was first used in multiplayer online games MiMaze for DIS-based simulation based on serverless P2P architectures. In this paper, some of the ideas of bucket synchronization algorithm are borrowed, and the synchronization algorithm of frame bucket locking is proposed based on the idea of online game synchronization.…”
Section: A Frame Bucket Synchronization Algorithmmentioning
confidence: 99%
“…For example, [31] presents a two-fold approach for state management in P2P virtual environments where a structured overlay is used for object state management and a triangulation overlay is used for avatar state and group membership management. [32] presents a state management and persistency architecture for P2P virtual environments called Pithos, which is a group-based distance-oriented method that covers both responsive storage system and the security aspects of scalable distributed storage. While the above approaches lead to good results, they are not optimized for our specific case of Delaunay-based P2P overlays.…”
Section: A Connection To Nodes Responsible For Objects In Area Of Effectmentioning
confidence: 99%
“…Our interest in size limited distributed storage network is as a result of Pithos, the hierarchical distributed storage system that we have developed [4,3]. The Pithos network topology is a multi-tiered structured overlay where peers are grouped to form a two-tiered storage model.…”
Section: Introductionmentioning
confidence: 99%