Abstract:Abstract. This paper presents a spatially-structured evolutionary algorithm (EA) to procedurally generate game maps of different levels of difficulty to be solved, in Gravityvolve!, a physics-based simulation videogame that we have implemented and which is inspired by the nbody problem, a classical problem in the field of physics and mathematics. The proposal consists of a steady-state EA whose population is partitioned into three groups according to the difficulty of the generated content (hard, medium or eas… Show more
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.