1999
DOI: 10.21236/ada363793
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A Software Engineering Body of Knowledge Version 1.0.

Abstract: Use of any trademarks in this report is not intended in any way to infringe on the rights of the trademark holder. Internal use. Permission to reproduce this document and to prepare derivative works from this document for internal use is granted, provided the copyright and "No Warranty" statements are included with all reproductions and derivative works.

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Cited by 16 publications
(9 citation statements)
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References 27 publications
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“…This has led to the development and implementation of numerous information security awareness programmes within these domains (Bishop, 2000;Crowley, 2003;Hilburn, 1999;Kritzinger & Smith, 2006;The White House, 2000;Yasubsac, 2002). Within these domains, users are forced by their organizations to make themselves information security aware and to apply a wide range of information security awareness tools.…”
Section: Non Home Users and Information Security Awarenessmentioning
confidence: 99%
“…This has led to the development and implementation of numerous information security awareness programmes within these domains (Bishop, 2000;Crowley, 2003;Hilburn, 1999;Kritzinger & Smith, 2006;The White House, 2000;Yasubsac, 2002). Within these domains, users are forced by their organizations to make themselves information security aware and to apply a wide range of information security awareness tools.…”
Section: Non Home Users and Information Security Awarenessmentioning
confidence: 99%
“…But Surendran, et al [24] note that a difficult thing to achieve in a curriculum is realism-real products signifying tangible, relevant achievements and real people signifying collaborative effort. These researchers utilized well known taxonomies of both learning mastery levels and Software Engineering topics [17] to develop a model of professional mastery appropriate for the real world. The model depends on a complex interaction of subject matter and method of instruction.…”
Section: Teaching the "Real World"mentioning
confidence: 99%
“…According to Budgen (2003) the design process in its classical form is a scientific approach to problem solving typically consisting of observing the characteristics of some phenomenon, making measurements of these, building a theory to explain them, and then seeking to verify these. According to Software Engineering Body of Knowledge (Hilburn, Hirmanpour, Khajenoori, Turner, & Qasem, 1999):…”
Section: Introductionmentioning
confidence: 99%