2005
DOI: 10.1007/11555261_45
|View full text |Cite
|
Sign up to set email alerts
|

A Sketching Tool for Designing Anyuser, Anyplatform, Anywhere User Interfaces

Abstract: Sketching activities are widely adopted during early design phases of user interface development to convey informal specifications of the interface presentation and dialog. Designers or even end users can sketch some or all of the future interface they want. With the ever increasing availability of different computing platforms, a need arises to continuously support sketching across these platforms with their various programming languages, interface development environments and operating systems. To address ne… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

2
33
0

Year Published

2005
2005
2022
2022

Publication Types

Select...
5
1

Relationship

2
4

Authors

Journals

citations
Cited by 34 publications
(35 citation statements)
references
References 9 publications
2
33
0
Order By: Relevance
“…Consequently, more time is required for designers to sketch valuable interfaces, regarding their own personal criteria. These results are consistent with some earlier findings [8].…”
Section: Resultssupporting
confidence: 94%
See 4 more Smart Citations
“…Consequently, more time is required for designers to sketch valuable interfaces, regarding their own personal criteria. These results are consistent with some earlier findings [8].…”
Section: Resultssupporting
confidence: 94%
“…This result suggests that participants, including both end users and designers, may prefer in terms of visual comfort, visual feedback, and widget recognition the fidelity levels that show a resemblance to the final UI. Differences observed between end users and designers are consistent with some other findings [2,8,22].…”
Section: Resultssupporting
confidence: 91%
See 3 more Smart Citations