2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH) 2016
DOI: 10.1109/segah.2016.7586258
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A serious game to treat childhood obesity

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Cited by 6 publications
(1 citation statement)
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“…Moreover, Sharma et al [19] found that subjects aged 9-11 years playing Quest to Lava Mountain for 6 weeks decreased their sugar consumption and increased their nutrition/physical activity attitudes. In addition, other studies have reported the design phase of video games such as Aquamorra [20] and Pickit! and Cookit!…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, Sharma et al [19] found that subjects aged 9-11 years playing Quest to Lava Mountain for 6 weeks decreased their sugar consumption and increased their nutrition/physical activity attitudes. In addition, other studies have reported the design phase of video games such as Aquamorra [20] and Pickit! and Cookit!…”
Section: Introductionmentioning
confidence: 99%