2018
DOI: 10.1145/3180660
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A Serious Game for Anesthesia-Based Crisis Resource Management Training

Abstract: Simulation-based training has been widely adopted in medical education as a tool in the practice and development of skills within a safe, controlled, and monitored environment. However, significant cost and logistical challenges exist within traditional simulation practices. The rising popularity of gaming has seen the wide application of serious games to medical education and training. Serious gaming (and virtual simulation in general) offers a viable alternative to traditional training practices, offering st… Show more

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Cited by 16 publications
(4 citation statements)
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“…Among VR's many uses is to teach people to manage dangerous or hazardous situations experienced in real life (Pantelidis, 2009). Moreover, VR has been used effectively as a training tool with adults in a variety of disciplines and fields such as the military, medicine, mining, and fire and earthquake safety (Li et al, 2017;Shewaga et al, 2018;Van Wyk & De Villiers, 2009;Yu et al, 2016). VR has several features that appear well-suited for training within different environments, particularly for hazard recognition and remedial safety action; it can expose trainees to simulated hazardous situations without putting them in any actual physical danger, it provides the opportunity for trainees to practice safety decisions and behaviors and it also simulates dangerous situations more frequently than would be encountered in the real world (Caserman et al, 2019;Makransky, Terkildsen, et al, 2019).…”
Section: The Use Of Vr In Safety Skills Trainingmentioning
confidence: 99%
“…Among VR's many uses is to teach people to manage dangerous or hazardous situations experienced in real life (Pantelidis, 2009). Moreover, VR has been used effectively as a training tool with adults in a variety of disciplines and fields such as the military, medicine, mining, and fire and earthquake safety (Li et al, 2017;Shewaga et al, 2018;Van Wyk & De Villiers, 2009;Yu et al, 2016). VR has several features that appear well-suited for training within different environments, particularly for hazard recognition and remedial safety action; it can expose trainees to simulated hazardous situations without putting them in any actual physical danger, it provides the opportunity for trainees to practice safety decisions and behaviors and it also simulates dangerous situations more frequently than would be encountered in the real world (Caserman et al, 2019;Makransky, Terkildsen, et al, 2019).…”
Section: The Use Of Vr In Safety Skills Trainingmentioning
confidence: 99%
“…El anestesiólogo debe ser experto tanto en en las habilidades cognitivas, como en las habilidades no técnicas, como la toma de decisiones dinámica, el control de comportamiento interpersonal y el liderazgo del equipo durante una crisis dentro de la sala de operaciones. Tradicionalmente, el entrenamiento en estas habilidades se ha dado a través de cursos didácticos con el uso de maniquíes [16]. La simulación virtual ofrece una alternativa a este modelo de enseñanza permitiendo la inmersión dentro de una sala de operaciones virtual donde el médico podrá repetir tantas veces como quiera el escenario hasta obtener las competencias necesarias.…”
Section: Metaverso En La Educación En Anestesiaunclassified
“…Simulation has proven to be a useful tool for developing and maintaining cognitive and psychomotor skills in numerous areas where exposure to realistic controlled scenarios is critical for effective responses and adequate decision making in the professional life [ 46 ]. Simulation guarantees that the phenomenon presented through digital media adheres as closely as possible to real-life representations, as the cognitive and psychomotor skills should be transferred to the professional practice domain [ 15 ].…”
Section: Serious Gamesmentioning
confidence: 99%