Abstract:In an electroencephalogram- (EEG-) based brain–computer interface (BCI), a subject can directly communicate with an electronic device using his EEG signals in a safe and convenient way. However, the sensitivity to noise/artifact and the non-stationarity of EEG signals result in high inter-subject/session variability. Therefore, each subject usually spends long and tedious calibration time in building a subject-specific classifier. To solve this problem, we review existing signal processing approaches, includin… Show more
“…Interestingly, 2017 saw a blush of terms associated with software and hardware with keyword terms such as “affective computing” [ 54 ], “BCI hardware” [ 4 , 5 ], “BCI software” [ 4 , 5 ], “classification accuracy” [ 61 ], “covariance matrix” [ 6 ], and “Riemannian geometry” [ 6 ]. In contrast, the 2018 onward period saw a shift toward technological development to exploit the early research with terms such as “learning” [ 55 , 97 ], “robotics” [ 83 ], and “speller” [ 87 ].…”
Section: Resultsmentioning
confidence: 99%
“…EEG has two applications: (1) in medicine with the provision of enhanced monitoring, assessment, and diagnosis of psychiatric and neurological disorders such as autism, depression, and schizophrenia [ 54 ] and (2) in entertainment, design of traffic safety systems and gaming through understanding emotional feedback assisting in product design and development [ 54 ]. Research has focused on the level of individual variability and reducing can lead to long tedious calibration times to ensure task determination accuracy [ 55 ].…”
This umbrella review is motivated to understand the shift in research themes on brain-computer interfacing (BCI) and it determined that a shift away from themes that focus on medical advancement and system development to applications that included education, marketing, gaming, safety, and security has occurred. The background of this review examined aspects of BCI categorisation, neuroimaging methods, brain control signal classification, applications, and ethics. The specific area of BCI software and hardware development was not examined. A search using One Search was undertaken and 92 BCI reviews were selected for inclusion. Publication demographics indicate the average number of authors on review papers considered was 4.2 ± 1.8. The results also indicate a rapid increase in the number of BCI reviews from 2003, with only three reviews before that period, two in 1972, and one in 1996. While BCI authors were predominantly Euro-American in early reviews, this shifted to a more global authorship, which China dominated by 2020–2022. The review revealed six disciplines associated with BCI systems: life sciences and biomedicine (n = 42), neurosciences and neurology (n = 35), and rehabilitation (n = 20); (2) the second domain centred on the theme of functionality: computer science (n = 20), engineering (n = 28) and technology (n = 38). There was a thematic shift from understanding brain function and modes of interfacing BCI systems to more applied research novel areas of research-identified surround artificial intelligence, including machine learning, pre-processing, and deep learning. As BCI systems become more invasive in the lives of “normal” individuals, it is expected that there will be a refocus and thematic shift towards increased research into ethical issues and the need for legal oversight in BCI application.
“…Interestingly, 2017 saw a blush of terms associated with software and hardware with keyword terms such as “affective computing” [ 54 ], “BCI hardware” [ 4 , 5 ], “BCI software” [ 4 , 5 ], “classification accuracy” [ 61 ], “covariance matrix” [ 6 ], and “Riemannian geometry” [ 6 ]. In contrast, the 2018 onward period saw a shift toward technological development to exploit the early research with terms such as “learning” [ 55 , 97 ], “robotics” [ 83 ], and “speller” [ 87 ].…”
Section: Resultsmentioning
confidence: 99%
“…EEG has two applications: (1) in medicine with the provision of enhanced monitoring, assessment, and diagnosis of psychiatric and neurological disorders such as autism, depression, and schizophrenia [ 54 ] and (2) in entertainment, design of traffic safety systems and gaming through understanding emotional feedback assisting in product design and development [ 54 ]. Research has focused on the level of individual variability and reducing can lead to long tedious calibration times to ensure task determination accuracy [ 55 ].…”
This umbrella review is motivated to understand the shift in research themes on brain-computer interfacing (BCI) and it determined that a shift away from themes that focus on medical advancement and system development to applications that included education, marketing, gaming, safety, and security has occurred. The background of this review examined aspects of BCI categorisation, neuroimaging methods, brain control signal classification, applications, and ethics. The specific area of BCI software and hardware development was not examined. A search using One Search was undertaken and 92 BCI reviews were selected for inclusion. Publication demographics indicate the average number of authors on review papers considered was 4.2 ± 1.8. The results also indicate a rapid increase in the number of BCI reviews from 2003, with only three reviews before that period, two in 1972, and one in 1996. While BCI authors were predominantly Euro-American in early reviews, this shifted to a more global authorship, which China dominated by 2020–2022. The review revealed six disciplines associated with BCI systems: life sciences and biomedicine (n = 42), neurosciences and neurology (n = 35), and rehabilitation (n = 20); (2) the second domain centred on the theme of functionality: computer science (n = 20), engineering (n = 28) and technology (n = 38). There was a thematic shift from understanding brain function and modes of interfacing BCI systems to more applied research novel areas of research-identified surround artificial intelligence, including machine learning, pre-processing, and deep learning. As BCI systems become more invasive in the lives of “normal” individuals, it is expected that there will be a refocus and thematic shift towards increased research into ethical issues and the need for legal oversight in BCI application.
“…It is difficult to compare different BCI systems since there are many aspects that can influence the performance of BCI, such as input, preprocessing, and outputs. The ITR is a widely and generally accepted standard by which the performance of different BCI systems can be compared [ 35 ]. Figure 6 illustrates the distribution of ITRs for the sessions.…”
Globally, stroke is a leading cause of death and disability. The classification of motor intentions using brain activity is an important task in the rehabilitation of stroke patients using brain–computer interfaces (BCIs). This paper presents a new method for model training in EEG-based BCI rehabilitation by using overlapping time windows. For this aim, three different models, a convolutional neural network (CNN), graph isomorphism network (GIN), and long short-term memory (LSTM), are used for performing the classification task of motor attempt (MA). We conducted several experiments with different time window lengths, and the results showed that the deep learning approach based on overlapping time windows achieved improvements in classification accuracy, with the LSTM combined vote-counting strategy (VS) having achieved the highest average classification accuracy of 90.3% when the window size was 70. The results verified that the overlapping time window strategy is useful for increasing the efficiency of BCI rehabilitation.
“…The constant variation in observed brain signals leads to the difficult problem, often seen in machine learning, of nonstationarity. To further reduce this problem, BCI applica-tions usually entail tedious calibration periods where subjectspecific classifiers are created [20]. In order to create these subject-specific classifiers, ideally, before any real experiment begins, the target task is used to generate data for the initial training of the classifier.…”
Brain-Computer Interfaces (BCI) have allowed for direct communication from the brain to external applications for the automatic detection of cognitive processes such as error recognition. Error-related potentials (ErrPs) are a particular brain signal elicited when one commits or observes an erroneous event. However, due to the noisy properties of the brain and recording devices, ErrPs vary from instance to instance as they are combined with an assortment of other brain signals, biological noise, and external noise, making the classification of ErrPs a non-trivial problem. Recent works have revealed particular cognitive processes such as awareness, embodiment, and predictability that contribute to ErrP variations. In this paper, we explore the performance of classifier transferability when trained on different ErrP variation datasets generated by varying the levels of awareness and embodiment for a given task. In particular, we look at transference between observational and interactive ErrP categories when elicited by similar and differing tasks. Our empirical results provide an exploratory analysis into the ErrP transferability problem from a data perspective.1 Execution ErrPs are elicited with continuous actions while interaction ErrPs are elicited with discrete actions [6]
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