2012
DOI: 10.1016/j.cag.2012.04.007
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A review of virtual environments for training in ball sports

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Cited by 191 publications
(161 citation statements)
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“…As the results indicate, an overall approval and preference by the participants to use the iIP software was found, which supports the views of those who advocate the kinesthetical style of "learning by doing", such as [1] and [11]. However, it should be noted that the various elements of the software, such as the instructional avatar and audio instructions, still allowed those learners of other styles (i.e.…”
Section: B Final Questionnaire and Post-testsupporting
confidence: 77%
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“…As the results indicate, an overall approval and preference by the participants to use the iIP software was found, which supports the views of those who advocate the kinesthetical style of "learning by doing", such as [1] and [11]. However, it should be noted that the various elements of the software, such as the instructional avatar and audio instructions, still allowed those learners of other styles (i.e.…”
Section: B Final Questionnaire and Post-testsupporting
confidence: 77%
“…collection of technologies that allow people to interact efficiently with 3D computer generated models in real-time using their natural senses and skills." A common goal for implementing these environments is to improve motor control skills, making it appropriate to use in practical situations that mimic real-world scenarios [1].…”
Section: A Learning Stylesmentioning
confidence: 99%
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“…Miles et al reviews a number of previous VR related works in the world of sporting simulations 28 . Their work concludes that VR environments can provide great flexibility in creating realistic simulations.…”
Section: Vr In Sportsmentioning
confidence: 99%