2010
DOI: 10.1109/twc.2010.072610.091472
|View full text |Cite
|
Sign up to set email alerts
|

A Repeated Game Formulation of Energy-Efficient Decentralized Power Control

Abstract: International audienceDecentralized multiple access channels where each transmitter wants to selfishly maximize his transmission energy-efficiency are considered. Transmitters are assumed to choose freely their power control policy and interact (through multiuser interference) several times. It is shown that the corresponding conflict of interest can have a predictable outcome, namely a finitely or discounted repeated game equilibrium. Remarkably, it is shown that this equilibrium is Pareto-efficient under rea… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
80
0

Year Published

2012
2012
2019
2019

Publication Types

Select...
9

Relationship

0
9

Authors

Journals

citations
Cited by 76 publications
(80 citation statements)
references
References 30 publications
0
80
0
Order By: Relevance
“…The throughput was the first metric to be considered in the context of energy efficiency, and its use dates back to the seminal works [11], [12], and [32], in the context of CDMA networks. These studies spurred the interest for energyefficient resource allocation in wireless networks, and a throughput-based definition of energy efficiency was used in [33]- [36] proposing game-theoretic approaches for energy-efficient multiple access networks, in [37] with reference to cognitive radio systems, in [38] in conjunction with widely linear receivers, in [39] for ultrawideband systems, and in [40] for relay-based systems. -Outage capacity.…”
Section: Resource Allocationmentioning
confidence: 99%
“…The throughput was the first metric to be considered in the context of energy efficiency, and its use dates back to the seminal works [11], [12], and [32], in the context of CDMA networks. These studies spurred the interest for energyefficient resource allocation in wireless networks, and a throughput-based definition of energy efficiency was used in [33]- [36] proposing game-theoretic approaches for energy-efficient multiple access networks, in [37] with reference to cognitive radio systems, in [38] in conjunction with widely linear receivers, in [39] for ultrawideband systems, and in [40] for relay-based systems. -Outage capacity.…”
Section: Resource Allocationmentioning
confidence: 99%
“…Figure 2 evaluates the performance of Algorithm 1 in terms of the minimum EE, over the users, versus the number of active users. Otherwise stated, the shown performance metric is min k EE k , with EE k being the standard EE (8), achieved at the fixed point of Algorithm 1. It is to be stressed that the instantaneous EE has been plotted, meaning that once Algorithm 1 has converged, the resulting transmit powers have been used to evaluate the instantaneous achieved SINR (2) and then to compute the EE (8).…”
Section: Numerical Resultsmentioning
confidence: 99%
“…In [6], the impact of widely linear filtering on the EE of wireless networks is investigated. In [7], a hierarchical approach based on Stackelberg games is used to tackle the energy-efficient power control problem, while in [8], a power control algorithm based on a repeated-game approach is proposed. In [9], the impact of relaying on the EE of wireless networks is studied.…”
Section: Introductionmentioning
confidence: 99%
“…The authors also proposed a trigger strategy for the nodes and it is proven that the repeated game has a subgame perfect equilibrium. The proof for the existence of the equilibrium can be found in [21]. To detect any deviating player, the authors proposed the following detecting mechanism based on the public signal.…”
Section: ) Decentralized Access Methodmentioning
confidence: 99%