2023
DOI: 10.3390/jcm12062142
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A Recovery-Oriented Program for People with Bipolar Disorder through Virtual Reality-Based Cognitive Remediation: Results of a Feasibility Randomized Clinical Trial

Abstract: Background: Cognitive impairment is a frequent consequence of bipolar disorder (BD) that is difficult to prevent and treat. In addition, the quality of the preliminary evidence on the treatment of BD through Cognitive Remediation (CR) with traditional methods is poor. This study aims to evaluate the feasibility of a CR intervention with fully immersive Virtual Reality (VR) as an additional treatment for BD and offers preliminary data on its efficacy. Methods: Feasibility randomized controlled cross-over clinic… Show more

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Cited by 13 publications
(3 citation statements)
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“…All sessions included an informative section (15 min); the identification of personal strategies (20 min); learning through commonly used techniques, such as shaping, scaffolding, or role-playing (45 min); and finally, a section with home assignments identified as recovery goals (10 min). In this context, a salutogenic, personal, recovery-oriented model was promoted [ 56 , 59 , 60 ], emphasizing strategies to manage the effects of the pandemic in daily life, and aligning with participants’ personal goals and the specific needs of the target population.…”
Section: Methodsmentioning
confidence: 99%
“…All sessions included an informative section (15 min); the identification of personal strategies (20 min); learning through commonly used techniques, such as shaping, scaffolding, or role-playing (45 min); and finally, a section with home assignments identified as recovery goals (10 min). In this context, a salutogenic, personal, recovery-oriented model was promoted [ 56 , 59 , 60 ], emphasizing strategies to manage the effects of the pandemic in daily life, and aligning with participants’ personal goals and the specific needs of the target population.…”
Section: Methodsmentioning
confidence: 99%
“…More recently, article [64] explains recent research on post-stroke active rehabilitation indicates extended reality and robotic technologies demonstrate equivalent or superior outcomes to conventional therapy for improving motor function and activity in both subacute and chronic patients, with meta-analyses showing virtual reality and robotics significantly outperform conventional methods in the chronic phase, underscoring the promise of immersive and intelligent HM innovations for advancing patient recovery through personalized interventions adapted to impairment severity. The research conducted in reference [65] explores the feasibility of incorporating Cognitive Remediation (CR) as an additional therapeutic approach for treating bipolar disorder (BD) by utilizing fully immersive VR in the healthcare context. Furthermore, it seeks to offer preliminary insights into the therapeutic effectiveness of this study protocol, which involves integrating CR within a fully immersive VR environment alongside the standard BD care regimen.…”
Section: ) Most Impactful Articlesmentioning
confidence: 99%
“…Moreover, recent discoveries regarding inherent biomarkers ( 3 ) and neurodevelopmental disease progression ( 4 ) increasingly suggest possible overlap with other psychiatric disorders, such as bipolar disorder ( 5 7 ). This overlap ranges from genetic ( 5 ) and environmental ( 6 , 7 ) risk factors to pathophysiological mechanisms and symptoms ( 8 , 9 ). Recognition of symptomatologic patterns and familiarities between disorders may provide a more precise diagnostic framing and better management of clinical aspects.…”
mentioning
confidence: 99%