Proceedings of the 3rd International Conference on Digital Interactive Media in Entertainment and Arts 2008
DOI: 10.1145/1413634.1413673
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A realtime mixed reality system for seamless interaction between real and virtual objects

Abstract: A mixed reality system where users interact with real and virtual 3D objects in a 3D world controlled by a physics engine is presented. To build the system we propose a hand detection and tracking system that maintains information about the way multiple users move their palms and fingers in 3D space using the feed from two fixed uncalibrated cameras. The complete 3D system can process and renders more than 30 frames per second.

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Cited by 6 publications
(6 citation statements)
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“…The hand contour features can also be used to distuiguish hands from other objects. Anagnostopoulos et al [21] find all objects contours in the image captured by a webcam, and use hand features like dimensions of the object area and its shape to wipe out non-hand objects. Then they trace the hands contour curve, identify a set of dominant curve points and use k-curvature, which is mainly used to detect the dominant points on curves, to decide which points are finger tips.…”
Section: Contour and Color Based Approachesmentioning
confidence: 99%
“…The hand contour features can also be used to distuiguish hands from other objects. Anagnostopoulos et al [21] find all objects contours in the image captured by a webcam, and use hand features like dimensions of the object area and its shape to wipe out non-hand objects. Then they trace the hands contour curve, identify a set of dominant curve points and use k-curvature, which is mainly used to detect the dominant points on curves, to decide which points are finger tips.…”
Section: Contour and Color Based Approachesmentioning
confidence: 99%
“…The hand contour features can also be used to distuiguish hands from other objects. Anagnostopoulos et al [12] find all objects' contours in the image captured by a webcam, and use hand features like dimensions of the object area and its shape to wipe out non-hand objects. Then they trace the hand's contour curve, identify a set of dominant curve points and use k-curvature, which is mainly used to detect the dominant points on curves, to decide which points are finger tips.…”
Section: Related Workmentioning
confidence: 99%
“…The technology quickly found funding and applications in military helicopters to be worn by the pilots. Over the next 20 years or so, many other HMD designs would emerge, each generation [2]improving upon the last.…”
Section: The Sensoramamentioning
confidence: 99%
“…Many other variants of these controllers would emerge over the course of the decade, with the most recent relying on computer vision techniques. Pnevmatikakis and Anagnostopoulos described a fast process by which to track the center of the palm by finding the point with the largest distance to its nearest contour point [2]. Amayeh, Bebis, Erol and Nicolescu proposed a way to segment the hand based on fitting the largest circle to the palm and inferring the position of the fingers from the nonpalm regions [3].…”
Section: Natural Interfacingmentioning
confidence: 99%
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