1979
DOI: 10.1109/tpami.1979.4766923
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A Random Walk Procedure for Texture Discrimination

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Cited by 42 publications
(18 citation statements)
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“…For an excellent collection of current knowledge on combinatorial harmonic functions, see [10]. Random walks first appeared in computer vision in the early work of Wechsler and Kidode for texture discrimination [38]. More recently, the average hitting time of a random walk from an object boundary has been studied as a measure to characterize object shape [39].…”
Section: Random Walks and Combinatorial Harmonic Functionsmentioning
confidence: 99%
“…For an excellent collection of current knowledge on combinatorial harmonic functions, see [10]. Random walks first appeared in computer vision in the early work of Wechsler and Kidode for texture discrimination [38]. More recently, the average hitting time of a random walk from an object boundary has been studied as a measure to characterize object shape [39].…”
Section: Random Walks and Combinatorial Harmonic Functionsmentioning
confidence: 99%
“…A good example of this type of texture is the 112 texture images of the Brodatz album. This album provides a very useful natural texture database, which has been widely used to evaluate texture discrimination methods [30][31][32][33]. Texture from this album can be digitized into different graylevel intervals resulting in different background intensities.…”
Section: Normalized Grayscale Texturesmentioning
confidence: 99%
“…It was firstly introduced to computer vision and image processing for texture discrimination in [24], and later it has been applied to other problems in image processing such as image enhancement [25], image filtering [26], and image segmentation [27]. In geometry processing, it was firstly used for mesh denoising by Sun et al in [28], and then it appears in application of mesh segmentation in [29].…”
Section: B Fcm and Random Walksmentioning
confidence: 99%