2017
DOI: 10.1186/s41239-017-0050-5
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A quantitative approach to pre-service primary school teachers’ attitudes towards collaborative learning with video games: previous experience with video games can make the difference

Abstract: Increasing interest has been shown in using video games as an educational resource due to their pedagogical possibilities and their current expansion as an entertainment activity. However, their use in schools is still far from mainstream practice, which could be because of the barriers such as the price of video games, schools' technological infrastructures and teachers' attitudes. This article focuses on pre-service primary school teachers' attitudes (future primary school teachers currently studying at univ… Show more

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Cited by 26 publications
(10 citation statements)
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“…The third perceived obstacle concerns barriers under the umbrella of lack of ICT training and includes responses such as the poor teacher training in ICT, limited information through workshops and training programs on the positive effects of digital games, lack of teacher cooperation, problems of student collaboration during the game, indicating the lack of teachers’ professional development (An, 2018 ; Hébert et al, 2021 ; Megagianni & Kakana, 2021 ; Spiteri & Chang Rundgren, 2020 ). Apart from the lack of know-how of games implementation in education regarding their content and the gameplay, this factor also reflects issues related to classroom management while playing (Martín-del-Pozo et al, 2017 ; Watson et al, 2013 ; Wu, 2015 ).…”
Section: Discussionmentioning
confidence: 99%
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“…The third perceived obstacle concerns barriers under the umbrella of lack of ICT training and includes responses such as the poor teacher training in ICT, limited information through workshops and training programs on the positive effects of digital games, lack of teacher cooperation, problems of student collaboration during the game, indicating the lack of teachers’ professional development (An, 2018 ; Hébert et al, 2021 ; Megagianni & Kakana, 2021 ; Spiteri & Chang Rundgren, 2020 ). Apart from the lack of know-how of games implementation in education regarding their content and the gameplay, this factor also reflects issues related to classroom management while playing (Martín-del-Pozo et al, 2017 ; Watson et al, 2013 ; Wu, 2015 ).…”
Section: Discussionmentioning
confidence: 99%
“…However, they mentioned a serial of barriers such as lack of the appropriate educational video games, lack of technical equipment, training and financial assistance and lack of support from school administrations (Bensiger, 2012 ; Van Eck et al, 2015 ). Martín-del-Pozo et al ( 2017 ), also, argued that pre-service teachers had positive attitudes towards collaborative learning through video games and had the willingness to use them in their educational practices.…”
Section: Introductionmentioning
confidence: 99%
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“…In contrast, primary school teachers are increasingly building communities of learners within their classrooms and encouraging students to work collaboratively (García-Carrión & Díez-Palomar, 2015). We use the word 'collaboration' here to describe students working together in groups, sharing goals, understandings and discussions to achieve agreed objectives (Martín del Pozo, et al, 2017).…”
Section: Roles Of Teachers and Studentsmentioning
confidence: 99%
“…Los resultados de investigación han acrecentado el interés por el uso de gamificadores basados en plataformas de videojuegos en ordenadores (Li, Cheng y Liu, 2013), y, la aplicación de juegos virtuales a través de aplicativos móviles (Martín, Gómez y García, 2017). En especial, el uso de videojuegos en clase, implica generar mejorías en el aprendizaje, específicamente, en el desarrollo de competencias matemáticas (Glaser-Opitz y Budajová, 2016), del razonamiento (Dos Santos y Gomes, 2016; Fuentes y Quilcate, 2015; León, Lucano y Oliva, 2014), en la motivación y la creatividad (Hervás, Ballesteros y Corujo, 2018;Teixes, 2014), o en el desarrollo de funciones socio-emocionales y en las funciones neuro-educativas .…”
Section: Introductionunclassified