2016 IEEE International Conference on Multimedia &Amp; Expo Workshops (ICMEW) 2016
DOI: 10.1109/icmew.2016.7574698
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A proposal of virtual food texture by electric muscle stimulation

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Cited by 12 publications
(7 citation statements)
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“…"FootStriker" recognized heel striking while running and corrected it in real-time to mid-/forefoot running by administering EMS to one of the calf muscles [32]. Others have utilized EMS to make users smile [42], stimulated face muscles to create food textures when eating [28], and even stimulation of abdominal and laryngeal muscles has been suggested as a viable approach to aid vocalists in a vibrato [9]. Finally, by coupling the actuation of the human body with the activation of senses, several researchers employed EMS to examine embodied emotional feedback [11].…”
Section: Ems In Hcimentioning
confidence: 99%
See 1 more Smart Citation
“…"FootStriker" recognized heel striking while running and corrected it in real-time to mid-/forefoot running by administering EMS to one of the calf muscles [32]. Others have utilized EMS to make users smile [42], stimulated face muscles to create food textures when eating [28], and even stimulation of abdominal and laryngeal muscles has been suggested as a viable approach to aid vocalists in a vibrato [9]. Finally, by coupling the actuation of the human body with the activation of senses, several researchers employed EMS to examine embodied emotional feedback [11].…”
Section: Ems In Hcimentioning
confidence: 99%
“…When employing EMS in VR [24], for example, the system's response matches the user's behavior in the simulated environment (i.e., high controllability). In contrast, an EMS system that makes users do things they do not want to do (like smile [28] or alter walking direction [32]) implies low controllability. • Intrusiveness: The EMS system is involuntary in nature since it bypasses the user's conscious control.…”
Section: Emsmentioning
confidence: 99%
“…Augmentation of haptic sensations, for example through electrical muscle stimulation, can create augmented experiences of food texture (Niijima and Ogawa, 2016 ). Iwata et al ( 2004 ) in their research focused specifically on creating a simulation of mastication, using haptic technology.…”
Section: Technology For Augmented Flavor Experiencesmentioning
confidence: 99%
“…Pfeiffer et al applied EMS to the user's wrist to increase the realism of the sensation of grabbing a soft or hard object, while interacting in midair with a large-scale display [122]. Niijima et al stimulate the user's masseter muscles (jaw) to re-create the resistance of chewing virtual food [111]. In chapter 3, we demonstrated how to use EMS force feedback to simulate punches of a virtual boxer (in impacto), as well as to simulate the forces of walls and heavy objects in both virtual reality (in VR Walls), and mixed reality (in EMS in mixed reality).…”
Section: Application Areas Of Electrical Muscle Stimulationmentioning
confidence: 99%