Abstract:We analyze the Hunter vs. Rabbit game on a graph, which is a model of communication in adhoc mobile networks. Let G be a cycle graph with N nodes. The hunter can move from a vertex to a vertex along an edge. The rabbit can jump from any vertex to any vertex on the graph. We formalize the game using the random walk framework. The strategy of the rabbit is formalized using a one dimensional random walk over Z. We classify strategies using the order O(k −β−1 ) of their Fourier transformation. We investigate lower… Show more
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