2021
DOI: 10.1109/access.2020.3045586
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A Priority-Based Conflict Resolution Strategy for Airport Surface Traffic Considering Suboptimal Alternative Paths

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Cited by 9 publications
(8 citation statements)
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“…A conflict situation at an intersection can be considered a game. A game in [8] is represented by a situation in which individuals (the players) must choose among several possible actions (strategies) in a predefined format (the rules of the game). These choices give an outcome to the game (the solution), which is associated with a positive or negative payoff for each participant.…”
Section: Behavioral Simulation: Backgroundmentioning
confidence: 99%
“…A conflict situation at an intersection can be considered a game. A game in [8] is represented by a situation in which individuals (the players) must choose among several possible actions (strategies) in a predefined format (the rules of the game). These choices give an outcome to the game (the solution), which is associated with a positive or negative payoff for each participant.…”
Section: Behavioral Simulation: Backgroundmentioning
confidence: 99%
“…Zhou and Jiang (2015) follow the priority principle that a departure aircraft is given priority over an arrival aircraft, and a larger aircraft is given priority over smaller aircraft. The priority assignment of aircraft can have a heavy impact on the efficiency of airport operations as illustrated by Jiang et al (2020) who reduced the total waiting time by 50% and running time by 43.6 seconds by taking the aircraft priority into account during conflict resolution as compared to a common conflict resolution strategy (FCFS and aircraft can only avoid conflicts by waiting). Their priority assignment method, even though more sophisticated, was still based on rules regarding aircraft characteristics.…”
Section: Related Work and Motivationmentioning
confidence: 99%
“…􏼈 􏼉 #update objective phase number ( 14) iff(i) ≜ i, then (15) Δg←d lr /S − E[ar(t lr ttoc )] − t lr ttoc #update green extension for current phase ( 16) else iff(i) ≠ i, then (17) t eta ←d/S #update waiting time of phase switch (18) end ALGORITHM 1: phase switch strategy. In Figure 5(c), with time lapses, when TTOC is only 10 s (actual green interval equals 30), if priority request responses at that time, the single-vehicle DPW value of phase one reaches a peak and comes to equal with that of phase two.…”
Section: Numerical Simulation Experimentmentioning
confidence: 99%
“…A trafc-responsive signal control system is presented for signal priority on conficting transit routes. Tey provided signal timings that minimized the total person delay of an intersection and allocated weights to the vehicles based on their occupancy [17]. However, these programming algorithms almost regard the priority level of transit buses as the same, which may have potential that can still be improved [18].…”
Section: Introductionmentioning
confidence: 99%