2003
DOI: 10.1016/s0020-0255(03)00036-7
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A performance study on multi-server DVE systems

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Cited by 17 publications
(4 citation statements)
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“…In addition, the authors proposed a scalable, clustered server architecture. Further, the authors of [105] conducted a performance study on multiserver based systems for large distributed virtual environments and discussed various implementation issues. The concept of gamelets as a middle layer between monitoring and communication to increase scalability was introduced in [106], such that the logical partitions of the virtual world are assigned to a gamelet for processing.…”
Section: A Client-server Architecturesmentioning
confidence: 99%
“…In addition, the authors proposed a scalable, clustered server architecture. Further, the authors of [105] conducted a performance study on multiserver based systems for large distributed virtual environments and discussed various implementation issues. The concept of gamelets as a middle layer between monitoring and communication to increase scalability was introduced in [106], such that the logical partitions of the virtual world are assigned to a gamelet for processing.…”
Section: A Client-server Architecturesmentioning
confidence: 99%
“…Lots of researches have been proposed to address the performance issue [8,9,12,14]. We also provide a mechanism for this purpose.…”
Section: Dynamic Load-balancing Mechanismmentioning
confidence: 99%
“…A DVE system needs to perform many tasks, such as processing of clients' requests, synchronization, and interaction handling etc [1]. In such environments, avatar refers to a graphical proxy that is directly controlled by a user.…”
Section: Introductionmentioning
confidence: 99%