2019
DOI: 10.3390/sym11070945
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A Path-Planning Performance Comparison of RRT*-AB with MEA* in a 2-Dimensional Environment

Abstract: With the advent of mobile robots in commercial applications, the problem of path-planning has acquired significant attention from the research community. An optimal path for a mobile robot is measured by various factors such as path length, collision-free space, execution time, and the total number of turns. MEA* is an efficient variation of A* for optimal path-planning of mobile robots. RRT*-AB is a sampling-based planner with rapid convergence rate, and improved time and space requirements than other samplin… Show more

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Cited by 33 publications
(23 citation statements)
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“…The goal of this work is to obtain a numerical value that represents the expected performance of each one of the most-used path planning methods and techniques, and in that sense, several path planners are reviewed, studied and implemented in a controlled environment for a surface vehicle. Although there are many reviews on this topic [17,18], the focus in this work is to provide not only a standardized path-planning testing procedure, but also results for an autonomous surface vehicle in a low current speed environment such is the Ypacarai Lake (Paraguay). The most well-known/used algorithms are reviewed, implemented and tested in a controlled environment.…”
Section: Related Workmentioning
confidence: 99%
“…The goal of this work is to obtain a numerical value that represents the expected performance of each one of the most-used path planning methods and techniques, and in that sense, several path planners are reviewed, studied and implemented in a controlled environment for a surface vehicle. Although there are many reviews on this topic [17,18], the focus in this work is to provide not only a standardized path-planning testing procedure, but also results for an autonomous surface vehicle in a low current speed environment such is the Ypacarai Lake (Paraguay). The most well-known/used algorithms are reviewed, implemented and tested in a controlled environment.…”
Section: Related Workmentioning
confidence: 99%
“…By comparison, the Rapidly Exploring Random Trees (RRT) algorithm is a feasible, relatively fast, and compatible solution in a searching space which avoids colliding with obstacles [21]. It has mainly been applied to robot maneuvering [22][23][24][25][26] and modified to adapt to trajectory curvature constraint [27], collision detection [28], quicker planning by the triangular inequality method [29], and to consider the bias goal factor [30]; however, the above were all carried out in numerical simulation only. Recent advances in the RRT algorithm have been extending to path planning of autonomous vehicles by numerical simulation [31,32].…”
Section: Introductionmentioning
confidence: 99%
“…While the base RRT algorithms are inherently sequential, there are modules that can be parallelized such as the obstacle collision detection [9,20]. An experimental comparison is proposed in [46] Membrane Computing [58,24,61,62] is a computing paradigm inspired from the living cells and it provides distributed, massively parallel devices, see [1,66,67]. Models in Membrane Computing are generically called P systems and they have been used in different contexts.…”
Section: Introductionmentioning
confidence: 99%