2018 2nd International Conference on Robotics and Automation Sciences (ICRAS) 2018
DOI: 10.1109/icras.2018.8443226
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A Path Planning Algorithm for UAV Based on Improved Q-Learning

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Cited by 59 publications
(18 citation statements)
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“…Recently, the works in [ 56 , 57 ] utilized deep reinforcement learning techniques, such as Q-learning, as a promising solution to solve the problem of real-time drone path planning in unknown dynamic environments. Alternatively, heuristics intelligent optimization algorithms have also been widely used in recent years to solve the local path planning optimization problems, such as graph-based algorithms [ 58 ], heuristic search algorithms [ 59 ], field-based algorithms [ 60 ], and intelligent optimization algorithms [ 61 ].…”
Section: Related Workmentioning
confidence: 99%
“…Recently, the works in [ 56 , 57 ] utilized deep reinforcement learning techniques, such as Q-learning, as a promising solution to solve the problem of real-time drone path planning in unknown dynamic environments. Alternatively, heuristics intelligent optimization algorithms have also been widely used in recent years to solve the local path planning optimization problems, such as graph-based algorithms [ 58 ], heuristic search algorithms [ 59 ], field-based algorithms [ 60 ], and intelligent optimization algorithms [ 61 ].…”
Section: Related Workmentioning
confidence: 99%
“…Most of the developed models are limited to simplified 2D navigation space (i.e., fixed altitude), where the UAV is not able to change its altitude to cross over obstacles. In [32] and [33], the authors presented a Q-learning algorithm to solve the autonomous scheduling problem of UAVs. Q-learning was also employed to establish paths while avoiding obstacles in [34].…”
Section: A Literature Reviewmentioning
confidence: 99%
“…Reinforcement learning (RL) is an artificial intelligence technique with relevant applications in robotics [8,15,[28][29][30]37], path planning [20,39,47,59,75,76] and combinatorial optimization problems [4,7,13,14,21,44,53,54,64,79], such as the TSP [1,2,18,22,41,45,52,66,81]. In RL, an agent learns from rewards and penalties in interacting with an environment [68].…”
Section: Introductionmentioning
confidence: 99%