AIAA Guidance, Navigation, and Control Conference 2009
DOI: 10.2514/6.2009-5625
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A Path-Parametrization Approach Using Trajectory Primitives for 3-Dimensional Motion Planning

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Cited by 7 publications
(4 citation statements)
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“…The planning merely searches over the waypoint coordinates, C w 2 R 2 , for the optimization. In this case, each trajectory primitive that connects with the waypoint is computed from the closed-form algebraic solutions in a 2D plane and simply extended into 3D paths by introducing a climb rate through a similarity constraint (Pachikara et al 2009)…”
Section: Initial Trajectory Constrained To the Circle Helixmentioning
confidence: 99%
“…The planning merely searches over the waypoint coordinates, C w 2 R 2 , for the optimization. In this case, each trajectory primitive that connects with the waypoint is computed from the closed-form algebraic solutions in a 2D plane and simply extended into 3D paths by introducing a climb rate through a similarity constraint (Pachikara et al 2009)…”
Section: Initial Trajectory Constrained To the Circle Helixmentioning
confidence: 99%
“…Such an approach does not generate feasible solutions for all configurations that require more time for vertical translation than horizontal translation; however, techniques are developed that introduce waypoints to optimize the path and allow sufficient time to increase vertical translation. 24 Even so, the current constraint is actually not restrictive since a set of intermediate configurations are chosen to satisfy the assumptions on time to travel using the approach for motion planning in this paper.…”
Section: B Motion Planningmentioning
confidence: 99%
“…As a result, researchers began to find other models to get some paths which are easier to be calculated but might be longer than the shortest path. In some papers such as [1,[7][8][9][10][11][12][13][14][15][16][17][18], the authors considered some approaches to get the final path. One of the advantages of such approaches is that it could be used in the environments with some obstacles only after a little bit changes.…”
Section: Introductionmentioning
confidence: 99%
“…Unfortunately, when considering the Dubins problem with obstacles, the original result will no longer be suitable, because the Dubins path might pass through the obstacles so the result needs to be changed a little. For 3D cases, the approaches used in [8][9][10][11][12][13][14][15][16][17] can be used only by a little change, because the result is not the shortest paths in either condition. It is a pity that we cannot get the shortest path with obstacles in 3D cases.…”
Section: Introductionmentioning
confidence: 99%