Abstract:Common methods of texture reconstruction first build a visual list for each triangular face, and then select the best image for each triangular face based on the graph-cut method. These methods have problems such as high memory consumption, and difficulties in large-area texture reconstruction. Hence, this paper proposes a parallel method for texture reconstruction in large-scale 3D automatic modeling. First, the hierarchical relationships between the texture reconstruction are calculated in accordance with th… Show more
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