1999
DOI: 10.1006/gmip.1999.0498
|View full text |Cite
|
Sign up to set email alerts
|

A Parallel 3D 12-Subiteration Thinning Algorithm

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
126
0

Year Published

2000
2000
2011
2011

Publication Types

Select...
5
1
1

Relationship

1
6

Authors

Journals

citations
Cited by 175 publications
(127 citation statements)
references
References 24 publications
0
126
0
Order By: Relevance
“…In this paper, we utilize the skeleton descriptor to translate the shape of an iso-surface in the density volume into a graph structure that can be used to identify connectivity among helices. Such a skeleton can be efficiently generated from a discrete volume by iterative thinning [Bertrand 1995;Borgefors et al 1999;Palágyi and Kuba 1999;Svensson et al 2002;Ju et al 2006].…”
Section: Previous Workmentioning
confidence: 99%
“…In this paper, we utilize the skeleton descriptor to translate the shape of an iso-surface in the density volume into a graph structure that can be used to identify connectivity among helices. Such a skeleton can be efficiently generated from a discrete volume by iterative thinning [Bertrand 1995;Borgefors et al 1999;Palágyi and Kuba 1999;Svensson et al 2002;Ju et al 2006].…”
Section: Previous Workmentioning
confidence: 99%
“…In 3D, objects can be i) directly reduced to their curve skeletons, e.g., [15,16], or ii) they can be first reduced to their surface skeletons, e.g., [17,18], which are then furthermore compressed to the curve skeletons, e.g., [19,20]. Since object recovery is possible only from the surface skeleton, we prefer algorithms of the latter type.…”
Section: Skeletonization In 3dmentioning
confidence: 99%
“…For example, two-voxel thick parts of the foreground can not be properly detected using a 3 × 3 × 3 neighbourhood. This can be solved based on the use of subiterations, where the foreground is eroded from one direction only in each subiteration; or a subfield sequential method, where the image is examined in a directional and sequential fashion [4]. Yet another approach is to use a recursive neighbourhood [17].…”
Section: Surface Skeletonizationmentioning
confidence: 99%
“…This property is useful if shape analysis related to changes in thickness of the object is performed. Various approaches to compute the surface skeleton of the foreground set in a 3D image can be found in literature, [1,2,3,4,5,6]. The interest of this paper deals with the latter two, [5,6].…”
Section: Introductionmentioning
confidence: 99%