2000
DOI: 10.1080/088395100117160
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A paradigm for controlling virtual humans in urban environment simulations

Abstract: T his paper presents a new architecture for simulating virtual humans in complex urban environments. The approach is based on the integration of six modules. Four key modules are used in order to manage environmental data, simulate human crowds, control interactions between virtual humans and objects, and generate tasks based on a rule± based behavioral model. T he communication between these modules is made through a client/server system. Finally, all low± level virtual human actions are delegated to a single… Show more

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Cited by 39 publications
(22 citation statements)
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“…As well as examining crowd behavior, pedestrian simulation is also important for urban planning (Farenc et al 2000;Schreckenber 2001). A complex pedestrian animation system, which incorporates perceptual, behavioral and cognitive control components, has been introduced recently as a combination of rule-based and cognitive models (Shao and Terzopoulos 2007).…”
Section: Related Workmentioning
confidence: 99%
“…As well as examining crowd behavior, pedestrian simulation is also important for urban planning (Farenc et al 2000;Schreckenber 2001). A complex pedestrian animation system, which incorporates perceptual, behavioral and cognitive control components, has been introduced recently as a combination of rule-based and cognitive models (Shao and Terzopoulos 2007).…”
Section: Related Workmentioning
confidence: 99%
“…They are often tackled as separate problems that need to be interfaced for a fully functional navigation system [10,42]. Approaches such as A* [16] and potential fields [61,45] are popular planning methods for pedestrian simulations.…”
Section: Introductionmentioning
confidence: 99%
“…The field of computer graphics, in which virtual human animation has been an important research interest for decades [2,1,8], has contributed technologies fundamental to the computer-assisted visualization of planned architectural projects, including the automatic animation of pedestrians [3,7,9].…”
Section: Introductionmentioning
confidence: 99%