2017
DOI: 10.3389/fpsyg.2017.00959
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A Novel Integrating Virtual Reality Approach for the Assessment of the Attachment Behavioral System

Abstract: Virtual reality (VR) technology represents a novel and powerful tool for behavioral research in psychological assessment. VR provides simulated experiences able to create the sensation of undergoing real situations. Users become active participants in the virtual environment seeing, hearing, feeling, and actuating as if they were in the real world. Currently, the most psychological VR applications concern the treatment of various mental disorders but not the assessment, that it is mainly based on paper and pen… Show more

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Cited by 25 publications
(10 citation statements)
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“…While the gaming industry is taking the lead in the development of VR, it has also found many research applications. VR allows the simulation of experiences which create the sensation of being in the real world [ 2 ]. It is very helpful in human-subject-based experiments that are difficult to perform in the real world; it offers environment simulations under controlled laboratory conditions where researchers can efficiently isolate and manipulate features while keeping the other environmental stimuli unchanged [ 3 , 4 ].…”
Section: Introductionmentioning
confidence: 99%
“…While the gaming industry is taking the lead in the development of VR, it has also found many research applications. VR allows the simulation of experiences which create the sensation of being in the real world [ 2 ]. It is very helpful in human-subject-based experiments that are difficult to perform in the real world; it offers environment simulations under controlled laboratory conditions where researchers can efficiently isolate and manipulate features while keeping the other environmental stimuli unchanged [ 3 , 4 ].…”
Section: Introductionmentioning
confidence: 99%
“…Extended Reality technologies have already been successfully applied as methodological tools in other scientific disciplines, such as neuroscience (Fox et al, 2009), psychology (Teo et al, 2016), education (Bruer, 2008), medicine (Chicchi Giglioli et al, 2017; McGrath et al, 2018), and human resources (Alcañiz et al, 2018). Therefore, it is not surprising that marketing researchers are showing interest in XRs as a new e-commerce marketing channel with great interactive capacity and totally innovative contents that, to date, have been unavailable to marketing scholars and industry.…”
Section: Introductionmentioning
confidence: 99%
“…Nonetheless, VR has been used in research since the 1990s [4]. The scientific interest in VR is due to the fact that it provides simulated experiences that create the sensation of being in the real world [5]. In particular, environmental simulations are representations of physical environments that allow researchers to analyse reactions to common concepts [6].…”
Section: Introductionmentioning
confidence: 99%