2007 IEEE International Conference on Robotics and Biomimetics (ROBIO) 2007
DOI: 10.1109/robio.2007.4522354
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A novel haptic texture display based on image processing

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Cited by 11 publications
(3 citation statements)
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“…In [22], a method that uses wavelet and Fourier transforms to get a depth map of the scene for texture rendering is presented. Another method using Gaussian filters for smoothing the image was used in [23] to generate haptic textures from images. In [24], the Gaussian filter is replaced by an improved switching median filter to preserve fine details on the image.…”
Section: Related Workmentioning
confidence: 99%
“…In [22], a method that uses wavelet and Fourier transforms to get a depth map of the scene for texture rendering is presented. Another method using Gaussian filters for smoothing the image was used in [23] to generate haptic textures from images. In [24], the Gaussian filter is replaced by an improved switching median filter to preserve fine details on the image.…”
Section: Related Workmentioning
confidence: 99%
“…These methods do not require any additional information to produce haptic effects, and the haptic forces can usually be generated on the fly during the interaction time. Different types of information present in an image can be exploited for force generation, such as illumination, visual texture information, color, histogram, luminance/chrominance, etc., [Juan et al 2007;Kagawa et al 2007;Vasudevan and Manivannan 2008]. Existing computer vision and image processing techniques such as stereoscopic vision, edge detection, wavelet transform, etc.…”
Section: Related Workmentioning
confidence: 99%
“…For image-based haptic rendering, it is usually assumed that the image brightness intensity matches the height map of the scene to some extent as in (Juan et al, 2007),…”
Section: Direct Computation Of Forces From 2d Imagesmentioning
confidence: 99%