2014 International Joint Conference on Neural Networks (IJCNN) 2014
DOI: 10.1109/ijcnn.2014.6889955
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A novel BCI-SSVEP based approach for control of walking in Virtual Environment using a Convolutional Neural Network

Abstract: A non-invasive Brain Computer Interface (BCI) based on a Convolutional Neural Network (CNN) is presented as a novel approach for navigation in Virtual Environment (VE). The developed navigation control interface relies on Steady State Visually Evoked Potentials (SSVEP), whose features are discriminated in real time in the electroencephalographic (EEG) data by means of the CNN. The proposed approach has been evaluated through navigation by walking in an immersive and plausible virtual environment (VE), thus enh… Show more

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Cited by 43 publications
(23 citation statements)
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“…sequence, previous attempts at applying CNNs to SSVEP classification have used domain-specific representations to reduce the amount of training data required [36][37][38]. These approaches utilize the fast-fourier transform (FFT) in their deep-learning models, thereby transforming EEG signals from the time-domain to the frequency-domain.…”
Section: Introductionmentioning
confidence: 99%
“…sequence, previous attempts at applying CNNs to SSVEP classification have used domain-specific representations to reduce the amount of training data required [36][37][38]. These approaches utilize the fast-fourier transform (FFT) in their deep-learning models, thereby transforming EEG signals from the time-domain to the frequency-domain.…”
Section: Introductionmentioning
confidence: 99%
“…• Sex: {Male, Female} • Age: {≥18} • Schooling Age: {[0-4], [5][6][7], [8][9][10][11][12], [13][14][15][16][17] years} The first four attributes are obtained by interviewing the patient, while the remaining two attributes are obtained after processing the EEG signals. All these records are input for a Self-Organizing Maps (SOM) [12] Neural Networks that search for the number of different classes by means the positions of their centroids.…”
Section: Methods and Data Of Clusteringmentioning
confidence: 99%
“…Moreover, in [6] a quantitative analysis for assessing driver's cognitive responses by investigating the neurobiological information provided by EEG in traffic -light experiments in a VR dynamic driving environment is presented. In [7], it is used a scenario designed in a Virtual Reality to evaluate the correlation between the age of a person with the ability of way finding, while in [8] Visual Stimuli in a VE are used to develop a Brain Computer Interface to navigate in a Virtual Environment.…”
Section: Introductionmentioning
confidence: 99%
“…Among different applications, SSVEP based BCIs that allow users to explore virtual worlds also have received the attention of the research community. In Bevilacqua et al (2014), the authors propose an avatar control system (in first person view) which uses 12, 15 and 20 Hz stimulus frequencies for executing turn left, turn right and go forward commands, respectively. Additionally by Li et al (2017), the researcher propose a car driving system in a virtual world.…”
Section: Internet Of Thingsmentioning
confidence: 99%