Proceedings of the Third Annual Symposium on Computational Geometry - SCG '87 1987
DOI: 10.1145/41958.41983
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A note on relative neighborhood graphs

Abstract: f'u~o ne'tcl algorithms jinding relative neighborhood graph RNGc(V) /or a set V oj n points are presented. The first algorithm solves this problem /or input points in (R',L,) metric space in time O(na(n,n)) ij the Delaunay triangulation DT(V) is given. This time perjormance is achieved due to attractive and natural application oj FIND-UNION data structure to represent so-called elimination forest oj edges in DT(V). The second algorithm solves the relative neighborhood graph problem in (Rd,Lp), l Show more

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Cited by 36 publications
(26 citation statements)
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“…The elimination path for a vertex p (starting from an adjacent triangle (p, u, v) ∈ CDT (I)) is an ordered list of edges, such that p ∈ U e (β) for each edge e of this list. In the work [5] an edge e belongs to the elimination path induced by some point p only if e is eliminated by p. In our problem this is not the case. The point p eliminates e if and only if p ∈ U e (β) and p is visible to both endpoints of e. We show how to adapt the original elimination forest to our problem later in this section.…”
Section: Constrained β-Skeleton Algorithmmentioning
confidence: 94%
See 4 more Smart Citations
“…The elimination path for a vertex p (starting from an adjacent triangle (p, u, v) ∈ CDT (I)) is an ordered list of edges, such that p ∈ U e (β) for each edge e of this list. In the work [5] an edge e belongs to the elimination path induced by some point p only if e is eliminated by p. In our problem this is not the case. The point p eliminates e if and only if p ∈ U e (β) and p is visible to both endpoints of e. We show how to adapt the original elimination forest to our problem later in this section.…”
Section: Constrained β-Skeleton Algorithmmentioning
confidence: 94%
“…To solve our main problem we will use two geometric structures: elimination path and elimination forest, introduced by Jaromczyk and Kowaluk in [5]. The elimination path for a vertex p (starting from an adjacent triangle (p, u, v) ∈ CDT (I)) is an ordered list of edges, such that p ∈ U e (β) for each edge e of this list.…”
Section: Constrained β-Skeleton Algorithmmentioning
confidence: 99%
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