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2020
DOI: 10.1016/j.entcom.2020.100364
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A new non-deterministic drama manager for adaptive interactive storytelling

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Cited by 3 publications
(4 citation statements)
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“…In order to provide the user with a desired feeling of agency, i.e., that the user's choices and actions have (or feel like having) a real influence in the outcomes of the narrative, the AI that drives the branching narrativeusually referred to as "drama manager" [54][55][56][57][58][59]-needs to include a credible response repertoire for each interactable NPC deployed in the storyworld, which is consistent with the set of trajectories in which the narrative can unfold. In the case of XR implementations, the multimodal representation of virtual characters poses further challenges in terms of believability and what has been called "the uncanny valley" [60,61].…”
Section: Agents and Aimentioning
confidence: 99%
“…In order to provide the user with a desired feeling of agency, i.e., that the user's choices and actions have (or feel like having) a real influence in the outcomes of the narrative, the AI that drives the branching narrativeusually referred to as "drama manager" [54][55][56][57][58][59]-needs to include a credible response repertoire for each interactable NPC deployed in the storyworld, which is consistent with the set of trajectories in which the narrative can unfold. In the case of XR implementations, the multimodal representation of virtual characters poses further challenges in terms of believability and what has been called "the uncanny valley" [60,61].…”
Section: Agents and Aimentioning
confidence: 99%
“…However, the most emphasised goal is a good User Experience (UX). Importance of UX is also reflected in how IDN creators often use UX evaluation to measure their success [34].…”
Section: University Of Southamptonmentioning
confidence: 99%
“…[5] is interested in the idea of persuasion or degree to which the player was persuaded to take a particular action. Conversely, [34] talks about the degree to which the player felt like he was being manipulated by the system. These concepts were coded as manipulation.…”
Section: Agencymentioning
confidence: 99%
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