2015
DOI: 10.1016/j.cag.2015.04.007
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A multiscale model for rain rendering in real-time

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Cited by 14 publications
(6 citation statements)
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“…In particular, they propose an image-based rain streak database [20] modeling the drop oscillations, which we exploit in our physics-based rendering framework. Other streak appearance models were proposed in [71,3] using a frequency model. Realistic rendering was also obtained with ray-tracing [64] or artistic-based techniques [69,14] but on synthetic data as they require complete 3D knowledge of the scene including accurate light estimation.…”
Section: Rain Modelingmentioning
confidence: 99%
See 1 more Smart Citation
“…In particular, they propose an image-based rain streak database [20] modeling the drop oscillations, which we exploit in our physics-based rendering framework. Other streak appearance models were proposed in [71,3] using a frequency model. Realistic rendering was also obtained with ray-tracing [64] or artistic-based techniques [69,14] but on synthetic data as they require complete 3D knowledge of the scene including accurate light estimation.…”
Section: Rain Modelingmentioning
confidence: 99%
“…In practice, most drops in a rainfall are actually imaged as fog-like rain 1 , though their visual effect is less dominant. We render the volumetric attenuation using the model described in [71] where the per-pixel attenuation I att is expressed as the sum of the extinction L ext caused by the volume of rain and the airlight scattering A in that results of the environmental lighting. Using equations from [71] to model the attenuation image at pixel x we get…”
Section: Fog-like Rainmentioning
confidence: 99%
“…In particular, they propose an image-based rain streak database [16] modeling the drop oscillations, which we exploit in our rendering framework. Other streak appearance models were proposed in [51,2] using a frequency model. Realistic rendering was also obtained with ray-tracing [44] or artistic-based techniques [48,9] but on synthetic data as they requires complete 3D knowledge of the scene including accurate light estimation.…”
Section: Related Workmentioning
confidence: 99%
“…We render volumetric attenuation using the model described in [51] where the per-pixel attenuation I att is expressed as the sum of the extinction L ext caused by the volume of rain and the airlight scattering A in that results of the environmental lighting. Using equations from [51] to model the attenuation image at pixel x we obtain…”
Section: Fog-like Rainmentioning
confidence: 99%
“…For example, a rainy scene is typically composed of many raindrops -each with a size much larger than visible wave lengths, which causes the light to spread in a specific way. Closer raindrops, which have a projected size larger than a pixel, are individually visible, and further ones can only be seen in a macroscopic view as participating media [14]. Weather scenes include several effects such as streaks due to the velocity of raindrops and camera's exposure time, individual snow or rain particles and visibility is decreasing until details blur into a fog like appearance.…”
Section: Weather Conditionsmentioning
confidence: 99%