2002
DOI: 10.1145/569005.569021
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Abstract: Virtual humans have been the focus of computer graphics research for several years now. The amalgamation of computer graphics and artificial intelligence has lead to the possibility of creating believable virtual personalities. The focus has shifted from modeling and animation towards imparting personalities to virtual humans. The aim is to create virtual humans that can interact spontaneously using a natural language, emotions and gestures. This paper discusses a system that allows the design of personality …

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