2019
DOI: 10.3390/s19010157
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A Multi-User Personal Indoor Localization System Employing Graph-Based Optimization

Abstract: Personal indoor localization with smartphones is a well-researched area, with a number of approaches solving the problem separately for individual users. Most commonly, a particle filter is used to fuse information from dead reckoning and WiFi or Bluetooth adapters to provide an accurate location of the person holding a smartphone. Unfortunately, the existing solutions largely ignore the gains that emerge when a single localization system estimates locations of multiple users in the same environment. Approache… Show more

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Cited by 10 publications
(19 citation statements)
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“…Therefore, the proposed Social-Loc is more suitable for improving the Dead Reckoning tracking than the Wi-Fi fingerprinting tracking. In [30], a graph-based optimization process is used to combine different trajectories from multiple users. The graph is built by using the Personal Dead Reckoning data from the phone as moving constraints.…”
Section: Related Workmentioning
confidence: 99%
“…Therefore, the proposed Social-Loc is more suitable for improving the Dead Reckoning tracking than the Wi-Fi fingerprinting tracking. In [30], a graph-based optimization process is used to combine different trajectories from multiple users. The graph is built by using the Personal Dead Reckoning data from the phone as moving constraints.…”
Section: Related Workmentioning
confidence: 99%
“…An alternative solution, which does not need to assume any propagation model is crowdsourcing—updating the WiFi map with data collected by many users while they use the positioning service. This approach was investigated and shown feasible in our recent work [4], and can be adopted also and can also be adopted to the solution proposed in this article. However, our aim in this research is not to improve the efficiency of the off-line preparation phase, but to find a solution that can compensate for the problem with WiFi signal availability during the localization phase that emerged due to the security policy changes in the recent generation of smartphones.…”
Section: Related Workmentioning
confidence: 99%
“…This approach gained popularity in robotics [5] due to the efficient solvers, like g2o [36], that make it possible to simultaneously optimize hundreds of parameters with thousands of constraints in real time. The graph-based approach to indoor positioning was introduced in our previous research concerning the localization of single [37] and multiple users [4]. In these papers, we focused on the positioning accuracy of a system based on metric measurements—WiFi and inertial.…”
Section: Related Workmentioning
confidence: 99%
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