2010
DOI: 10.1145/1842722.1842727
|View full text |Cite
|
Sign up to set email alerts
|

A mixed reality approach for interactively blending dynamic models with corresponding physical phenomena

Abstract: The design, visualization, manipulation, and implementation of models for computer simulation are key parts of the discipline. Models are constructed as a means to understand physical phenomena as state changes occur over time. One issue that arises is the need to correlate models and their components with the phenomena being modeled. For example, a part of an automotive engine needs to be placed into cognitive context with the diagrammatic icon that represents that part's function. A typical solution to this … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
9
0

Year Published

2012
2012
2021
2021

Publication Types

Select...
4
1

Relationship

0
5

Authors

Journals

citations
Cited by 10 publications
(11 citation statements)
references
References 37 publications
(36 reference statements)
0
9
0
Order By: Relevance
“…The dramatic advances in computer hardware and software, the revolution in the Internet and its multimedia front-end, and the World Wide Web have enabled the development and implementation of sophisticated user interfaces on diverse applications including DES as a decision support system [9,13,23,33,34]. While the benefits and costs of 3D visualization and VR in DES is still debatable, the application and implementation of these technologies are already well established in training simulations, entertainment industry, communication and media, and education with great successes [29,46]. For example, 3D games, 3D film productions and training simulation are very extensive [29,46].…”
Section: Overviewmentioning
confidence: 99%
See 3 more Smart Citations
“…The dramatic advances in computer hardware and software, the revolution in the Internet and its multimedia front-end, and the World Wide Web have enabled the development and implementation of sophisticated user interfaces on diverse applications including DES as a decision support system [9,13,23,33,34]. While the benefits and costs of 3D visualization and VR in DES is still debatable, the application and implementation of these technologies are already well established in training simulations, entertainment industry, communication and media, and education with great successes [29,46]. For example, 3D games, 3D film productions and training simulation are very extensive [29,46].…”
Section: Overviewmentioning
confidence: 99%
“…While the benefits and costs of 3D visualization and VR in DES is still debatable, the application and implementation of these technologies are already well established in training simulations, entertainment industry, communication and media, and education with great successes [29,46]. For example, 3D games, 3D film productions and training simulation are very extensive [29,46]. In the area of training simulation, significant benefits have been recorded in flight simulation, military training and medical and surgical procedures [29,40,42].…”
Section: Overviewmentioning
confidence: 99%
See 2 more Smart Citations
“…Figures 2 and 3 are examples of this, where manipulation of one model on the left results in an immediate set of visual cues on the rightmost model, and vice-versa. Technologies to support integrative modelling are numerous, from the web-browser mouse-based hyperlink page transitions to the use of mixed reality to co-locate models with reality (Quarles et al, 2009). Perhaps the easiest way to think of co-interaction, generally, is with media controllers: gestures on a hand-held controller or tablet immediately result in changes in the media presentation.…”
Section: Concepts Technologies and Economic Issuesmentioning
confidence: 99%