2007
DOI: 10.1111/j.1467-8535.2007.00713.x
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A methodological proposal for learning games selection and quality assessment

Abstract: is the president of Scienter-Ricerca e Innovazione per la formazione (IT)-a non-profit research organisation active throughout Europe in the field of innovation of education and training systems. Michela Moretti is the head of the evaluation and training design unit of Scienter. She is involved at national and European level in projects focused on quality of ODL/e-learning services and systems and game-based learning. AbstractThis paper presents a methodological proposal elaborated in the framework of two Euro… Show more

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Cited by 61 publications
(30 citation statements)
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References 3 publications
(5 reference statements)
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“…those who understand the potential of games in teaching 2. those who prefer only a specific type of game and are reluctant to try other types of games 3. those who have not used games at all and who are not interested in them (Dondi & Moretti, 2007) De Aguilera and Mendiz (2003) argue that teachers who denounce computer games across the board have no game-playing experience. Rylands (2007), a primary-school teacher and a strong believer in the importance of fun in learning, found dramatic improvement in his classes' literacy assessments through game-playing.…”
Section: Teachers' Perceptionsmentioning
confidence: 99%
“…those who understand the potential of games in teaching 2. those who prefer only a specific type of game and are reluctant to try other types of games 3. those who have not used games at all and who are not interested in them (Dondi & Moretti, 2007) De Aguilera and Mendiz (2003) argue that teachers who denounce computer games across the board have no game-playing experience. Rylands (2007), a primary-school teacher and a strong believer in the importance of fun in learning, found dramatic improvement in his classes' literacy assessments through game-playing.…”
Section: Teachers' Perceptionsmentioning
confidence: 99%
“…An important aspect of game selection concerns the contribution of a game to the school curriculum and learning goals (Dondi & Moretti, 2007;Moreno-Ger, Burgos, Martinez-Ortiz, Sierra & Fernandez-Manjón, 2008;Squire, 2007). Some games more easily fit here than others and game selection should probably be based on these criteria.…”
Section: Utilising Games In Educationmentioning
confidence: 99%
“…Therefore, learning and teaching processes should meet quality criteria. There are at least five principles to be followed before implementing GBL [9]: z Identify target groups and prerequisites. z…”
Section: Game-based Learningmentioning
confidence: 99%