2015
DOI: 10.1109/mmul.2015.73
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A Machine Intelligence Approach to Virtual Ballet Training

Abstract: The proposed framework offers real-time analysis and visualization of ballet movements performed in a virtual reality environment. Students receive quantitative assessmentsdelivered using concurrent, localized visualizations-and a performance score based on incremental dynamic time warping.

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Cited by 27 publications
(23 citation statements)
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“…• Improvement of an intuitive grading and feedback system for human activities. The algorithm for grading and feedback is based off [11,12].…”
Section: Contributionmentioning
confidence: 99%
“…• Improvement of an intuitive grading and feedback system for human activities. The algorithm for grading and feedback is based off [11,12].…”
Section: Contributionmentioning
confidence: 99%
“…The method is based on motion acquisition via Kinect and on the application of appropriate quaternionic signal-processing techniques for temporally synchronizing, spatially aligning, and comparing signals characterizing the dance performance. Muneesawang et al (2015) used Dynamic Time Warping (DTW) to provide a dance student with visual feedback on her performance in real time. In this system, a dancer's gestures are first captured with Kinect, recognized, and isolated.…”
Section: Related Workmentioning
confidence: 99%
“…Trajkova and Ferati 13 evaluated the usability of the Super Mirror for ballet education. Sun et al 14 and Muneesawang et al 15 proposed a ballet dance education system in a cave automatic virtual environment (CAVE). Similar to the Super Mirror, the proposed method also provides instructional feedback based on an interface for visualization of instructions and feedback in a CAVE.…”
Section: Related Workmentioning
confidence: 99%